Juggernaut: Revenge of Sovering Review
Price: FREE
Version Reviewed: 1.0
Device Reviewed On: iPad (third generation)
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The battle system is quite unique and is full of minigames and various controls. Users can either slash the screen at the appropriate times and positions (like Infinity Blade) or tap areas that are green on the slider that moves (if a player taps a red area the enemy will block or dodge the attack). Players also playing a dodging mini-game when the enemy is charging a particularly powerful attack. If the players remember a sequence and reenter it into the game, the player will dodge the incoming attack.
The magic system is fairly unique. Players literally beat mana out of the enemies they're fighting. The player then collects the mana by tapping it before it floats away. When enough mana is accumulated, a spell can be cast. Spells are drawn, like Infinity Blade. Different drawings cast different spells. Players can upgrade spells and learn new ones by collect skulls (easiest to accumulate through in-app purchases).
After areas are cleared, the player searches for treasure and breaks locks on hidden chests. To pick locks, players play a simple matching game. Each time an incorrect pair is selected in the matching game, one of the players lockpicks breaks. Players can even returned to areas they've cleared of monsters to collect and recollect gold from the villages they've liberated.
With all of the mini-games, items, equipment and storyline, Juggernaut: Revenge of Sovering is one of the better and most complex RPGs I've seen on the App Store in a while. Even better, the game is free! The game is absolutely playable without spending any money on in-app purchases (though the character will be significantly stronger with in-app purchases).