Version Reviewed: 1.0
App Reviewed on: iPhone 5
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The world of gaming means you can inhabit the lives of so much. You can become a hero saving the universe, a soldier at war, an orc exploring a new world, or you can be a slice of bread. You read me right - bread. The latest in a string of quirky simulations (hi there, Goat Simulator), I am Bread has you inhabit the soul of a slice of bread as it desperately makes its way from the rest of the loaf to the toaster. Because toast is the best use of bread, obviously! It’s obtuse a lot of the time but the novelty value makes it worth checking out if you’ve got money to spare.
Each level is a day of the week, starting out with a psychiatrist’s report into the actions of a man convinced that his loaf of bread is alive. Then you find yourself on your perilous mission to get to the toaster.
It’s not easy because it turns out that manipulating a slice of bread is pretty tough. The bread is divided into four manoeuvrable corners, with you able to grab on one or two corners at a time in order to swing the slice around. It’s as awkward as it sounds and while practice means you’ll get the hang of it eventually, it never feels entirely comfortable.
You can use such controls to build up speed through flipping, which is handy as you’re going to need to throw yourself off cupboards frequently. If you land on the ground, your edibility meter quickly goes down. If it hits 0%, it’s game over as you’d make a lousy slice of toast.
You’ll often fall because I am Bread is pretty frustrating at times. That’s its main problem - it’s a simple novelty concept restricted by its harshness. It’ll make a good conversation piece but don’t expect to remember it in great depth for long. It's bizarre, but actually quite shallow underneath.