Hills of Glory 3D Review
Price: FREE
Version Reviewed: 1.0
Device Reviewed On: iPhone 5
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Overall Rating:





Hills of Glory 3D contains the vestiges of a good game, but only that: it’s just not actually much fun. This is perhaps the most frustrating thing when it comes to games: a bad game that’s bad all-around can be safely dumped, deleted, and disremembered. But a game that shows some good ideas then doesn’t come through on them is just sad.
This is all controlled by a clever gestural and multitouch control scheme where taps and swipes with one or two fingers are used to execute all major actions (i.e. looking around the map and using all four weapons). It puts everything at the player’s disposal, and while the iPhone can get a bit cramped using this scheme the benefits are well worth it. It’s just a well-designed way to play a game on a touchscreen.
As well, King’s games have a brilliantly-designed difficulty curve where the early levels are easy before later ones start to really ramp up in challenge, in order to get players hooked. Hills of Glory 3D just never really does that. In fact, the promise shown by the mechanics does not materialize, ever. The game just never feels all that interesting or satisfying. The pace is slow. Defeating enemies just doesn’t feel satisfying. The constant need for coins is grating. There’s a good idea here, it’s just not executed well.