The Heist Review
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 3GS
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The game actually starts with a phone call. Yes, that's right, a phone call. Sophia, the game's mysterious guide, makes a call through a convincingly realistic incoming call screen. By "answering" this call and holding the phone up to an ear, players will receive Sophia's instructions and encouragement. These periodic interruptions don't serve much in the way of gameplay, but they do offer some atmosphere that is usually non-existent in puzzle games. The inclusion of some type of story, no matter how simple the context, is a welcome addition.
Each line of the vaults defenses is deactivated by obtaining a certain number of difficulty points. The more difficult the puzzle, the more points are obtained. Once enough points are obtained and all the vault's defenses are neutralized, the vault will open to reveal an actual prize. We're not going to ruin that surprise here, but the games puzzles are often reward enough. Still, the added incentive of a prize at the end of the game makes things that much more interesting.