Gon Review
Price: FREE
Version: 1.1
App Reviewed on: iPhone 5Graphics / Sound Rating:





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Grab a badminton racquet and a birdie. Now run into rush-hour traffic and focus on keeping the birdie airborne while dodging cars and trucks (note: please don't actually run into rush-hour traffic). That's what it's like to play Gon.
Gon, created by Max Hudson, Chance Daniel, and Bryce Daniel, is a physics game that's simple to pick up on, but racking up a score that's not pathetic won't happen without sinking considerable practice into it. The game is named after its main characters, Gons - little puff-ball critters that the player must volley across hazards for as long as possible. Incidentally, the grinning Gons are adorable. They look a bit like Adventure Time's Lumpy Space Princess on a rare good day.
Keeping the Gons airborne is difficult on its own, but Gon ups the challenge by throwing obstacles at the player as well. Mesopotamia has slowly-rolling wheels that get in the way, and there are also pyramids and suns to contend with in the Egyptian desert. Yes, "suns." There was a time when the planet had, like, sixteen of them. Pay attention in history class.
While Gon is simple to grasp and its physics are accurate (the length and angle at which players draw their platforms directly effects the speed and angle at which the Gon fly off in), it's a difficult game to master. Achieving any kind of score worth boasting about takes practice, but the more the game is played, the easier it is to get a "feel" for the types of platforms that keep the Gons up in the air (and clear of objects) for as long as possible.
Gon is a cute and fun action/physics game that provides a tough challenge. Give it a try, and don't play badminton in traffic.