Fixie Joe Review
Price: $0.99
Version: 1.0.0
App Reviewed on: iPhone 5
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Poor Joe is putting in late hours one night at the factory when a storm rolls through the area and wreaks havoc with all the worker robots' electronics. Things get wrecked, robots get uppity, and he's the only mechanic there to do anything about it. In addition to jumping his way through massive cogs, across moving platforms, and over berserk automatons he'll also have to collect nuts and wrenches to repair busted machinery. Assuming he can make it to the end of a stage he'll also get a letter grade ranking. It's a simple matter of holding and dragging left or right on the left side of the screen to move, and tapping on the right to jump.
Fixie Joe sports some fairly bland and awkward animations, but the visuals themselves are actually quite impressive. The robots and backgrounds are nicely detailed, and the lighting is pretty darned cool. I also found the option to continue a game from the last checkpoint, even after closing it out entirely, to be a nice feature. It's actually one I'm starting to wish a lot more platformers included since it's remarkably handy. The persistent nut-collection is nice as well. Falling off a ledge or getting nabbed by a robot can be frustrating but when all the gathered nuts still count as being acquired even after restarting at a checkpoint it really softens the blow.
There are some fun concepts behind Fixie Joe, but none of them are executed well enough to actually make it entertaining. The biggest offender is definitely the controls, though. Assuming they ever an adjustment we could end up with a reasonably neat platformer on our hands but for now it's in serious need of some fixin'.