EvoCreo Review
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EvoCreo Review

Our Review by Jennifer Allen on May 17th, 2015
Rating: starstarstarstarblankstar :: CATCH EM ALL
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Probably the nearest you're going to get to Pokemon.

Developer: Ilmfinity LLC
Price: $0.99
Version Reviewed: 1.0.1
App Reviewed on: iPhone 5

Graphics / Sound Rating: starstarstarstarblankstar
Game Controls Rating: starstarstarhalfstarblankstar
Gameplay Rating: starstarstarstarblankstar
Re-use / Replay Value Rating: starstarstarstarblankstar

Overall Rating: starstarstarstarblankstar

[Need some help getting your army of indigenous creatures up and running? Check out our EvoCreo tips & tricks guide]

Finally, we have a game on iOS that’s so much like Pokémon, it’s a little surprising that it’s allowed. That game is EvoCreo and it’s going to seem very familiar to the many fans of "catching 'em all." This is around where all Pokémon fans scurry off to download it, not caring about what else I have to say. That’s fair enough.

You’re a young adventurer who has ben given a starter Creo and told to set out and save the rest of the Creos from an evil group called Shadow Hive. Creos are companion animals that help out in your world while also fending off danger for you.

In typical fashion, you can capture more via collecting wild ones amongst the tall grass, or you can challenge other trainers to show who’s the best of the bunch. Sounds familiar, huh?

It is very familiar for the most part. Creos have their own strengths and weaknesses, relating to elemental attacks, and you travel from town to wood to town again, out to complete your mission.

There are a couple of significant differences at least. Namely, you use energy to perform attacks, with each move utilizing a charge meter. It fills up accordingly, depending on the move you use, and there are recovery moves involved too. This all means that there’s less of a need to go back and forth to a resting spot, saving some of the repetition that sullies such games.

Abilities also develop based upon whether you’re favoring physical or special attacks, meaning you have more control over what unfolds.

Where things don’t work so well for EvoCreo is in terms of exploration. The virtual d-pad is a bit small, even if you have small fingers like me. Strange collision detection is also an issue with your character easily bumping into things, as well as being a bit floaty when you stop running.

You’ll get used to this though, mostly because you’ll be revelling in finally having a kind of Pokémon game on your iPhone.


iPhone Screenshots

(click to enlarge)

EvoCreo™: Pocket Monster Like screenshot 1 EvoCreo™: Pocket Monster Like screenshot 2 EvoCreo™: Pocket Monster Like screenshot 3 EvoCreo™: Pocket Monster Like screenshot 4 EvoCreo™: Pocket Monster Like screenshot 5

iPad Screenshots

(click to enlarge)

EvoCreo™: Pocket Monster Like screenshot 6 EvoCreo™: Pocket Monster Like screenshot 7 EvoCreo™: Pocket Monster Like screenshot 8 EvoCreo™: Pocket Monster Like screenshot 9 EvoCreo™: Pocket Monster Like screenshot 10
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