Dungeon Highway Review
Price: FREE
Version Reviewed: 1.0.1
Device Reviewed On: iPad Air
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Sometimes creativity is more than just coming up with new ideas. Dungeon Highway's gameplay, atmosphere, and even its artwork are (legally) taken from other sources. However, the resulting combination feels more interesting and original than expected.
However, none of these runner or shooter ideas are particularly innovative. They just look kind of cool when seen from this different angle. The same applies to the game’s art style, which projects flat 2D sprites in a scrolling 3D environment. Seeing enemies fly towards the screen as giant pixelated planes is a really neat effect, but the medieval sprites themselves are taken right out of the MMO Realm of the Mad God. The artwork was purchased legally, but knowing its source does make the otherwise interesting visual aesthetic a little less impressive. Meanwhile, runs are segmented into distinct, randomly-generated levels - like a Roguelike, but the only graphical difference between “Dungeon Cave” and “Murky Waters” is the color of the floor pixels. There is one unqualified success in Dungeon Highway's presentation though and that is its upbeat and energized chiptune soundtrack.
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