Forever Drive Review
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Forever Drive Review

Our Review by Jason Wadsworth on October 12th, 2011
Rating: starstarstarstarhalfstar :: KEEPS ON GOING
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The combination of persistent progression, user generated tracks, and bright neon graphics takes this simple racing game to a whole new level.

Developer: Supermono Studios

Price: Free
Version Reviewed: 1.0
Device Reviewed On: iPhone 3GS

Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarhalfstar
Playtime Rating: starstarstarstarhalfstar
Replay Value Rating: starstarstarstarstar

Overall Rating: starstarstarstarhalfstar

Racing games are fantastic genre and there are many quality, top-notch racing titles to be found in the iOS app catalog. However, the problem with many racing games is that they rely on a limited number of tracks and unless the developer supports the title with new content (often at a price) players can get burned out playing the same tracks over and over. Forever Drive solves this problem by providing the player with a virtually endless supply of tracks. How do they do this? It's certainly not by employing an army of level designers working day and night.

Forever Drive gives players the chance to create and upload their own tracks which then get pushed out to players all over the world as they play the game. There is a very simple track building mode in the game where players use their finger to trace a line which will become the track. They can then place a limited amount of scenery to complete the track, this is likely to keep the file size of each track manageable enough to stream easily to players while they are playing the game. If you've ever played Mod Nation Racers on the Playstation 3, you'll get the concept.

The name Forever Drive isn't just a random name either. It's a reference to the gameplay of this unique racing title. If players can maneuver well enough and fast enough they can theoretically drive on and on without stopping. This is because user generated tacks are streamed at random one after another as the player drives. Once a track is finished, they player gets a score and immediately enters the starting point of the next track. At the beginning of each track the track creator's name, car, and stats are displayed and at the end of each track, the player can rate whether or not they liked the track.

At the beginning of each run, the player is given a certain amount of time to reach the next waypoint. Once the waypoint is reached, more time is awarded. Players can keep driving from one track to another until they are unable to reach the next waypoint with the time they have remaining.

In addition to the constant flow of new tracks, there is also a persistent leveling system in which players receive experience points for their performance in each run of tracks. As players level up, new cars, body types, paint jobs, and vanity licensee plates are unlocked that the player can use to customize the look of their car. New scenery to use in the track building mode will also be unlocked. Forever Drive is free to play, but credits can be purchased which will multiply the experience points awarded in one run by ten times. This will allow players to level up and unlock new items faster. Each player starts out with three free credits and they can purchase more at any time.

With a virtually never ending racetrack, there is always something new to see in Forever Drive and with a persistent progression built into the game, players will have a great time driving through the TRON-like environment and building their states while alternately building new tracks.

iPhone Screenshots

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iPad Screenshots

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