Disco Zoo Review
Price: FREE
Version Reviewed: 1.0
Device Reviewed On: iPhone 5, iPad Mini Retina
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NimbleBit teams up with Milkbag Games - featuring Matt Rix of Trainyard fame, and Owen Goss - for Disco Zoo, a simulation game about building a zoo where disco parties can be triggered. It's one of those "exactly what it says on the tin" games, and it should amuse fans of NimbleBit's simulations even as it takes a slightly different approach.
It's the animal rescuing that will challenge players. They'll take to a five-by-five grid and uncover tiles one by one to find new animals. They only get ten flips, unless they get more by spending bux or watching a video ad. These excursions to rescue animals cost money, and at increasing amounts, with new environments costing more as time goes on. However, this part of the game has a skill-based component: each animal in this matching game has a consistent shape, so players have an idea of where to look once they know which shapes to keep an eye out for.
Interestingly, it's easy to assume without any knowledge of the situation that this is a NimbleBit-developed game. There's the blocky pixel art with goofy humor and pop culture references that pop up. There's bux, the hard currency which can be collected in the game itself as well as purchased. And biggest of all, there's the way the game operates in which there's not too much of a punishment for not playing. Eventually the animals will stop making money if they're not re-awoken, but they won't escape or offer some other kind of punishment for not playing other than they won't make any money. This does have the drawback of making the game easy to just give up on and leave, but that's another NimbleBit hallmark. This definitely feels like a game that they've had an influence on.
Really, Disco Zoo is a nice and charming game, and one that provides more mental stimulation while playing than most simulation games - and it features dancing hippos. But that feeling that it's possible to just quit at any time does ultimately drag it down.