Air Cavalry Review
Price: $4.99
Version Reviewed: 1.0.1
App Reviewed on: iPad 2
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In the heated debate as to whether or not mobile gaming can catch up to where console games are, many developers are doing what they can to push the envelope of games on phones and tablets. Whether it be ingenious new ways of implementing new game mechanics, updating graphics, or whatever the imagination can bring, the gap between mobile and console is getting smaller. Flight Simulators, while maybe not as popular as they were in the 90s, haven't been cracked all that often in mobile gaming. Luckily, Air Cavalry exists to give those who thirst for flight sims a taste of the genre on their iOS devices.
Luckily those missions are coming, as stated by the developer on the game's page in the app store. That's good news, because Air Cavalry is an incredible flight simulator otherwise. It has all the makings of what could turn out to be a great combat flight simulator, reminiscent of this genre's greats. Controls are fairly simple but still require the player to figure in speed, wind, and other factors when flying their copter. Additionally, the on-screen controls give players a bit of copter flying realism, while still giving them the joy of a fun game that's playable by rookies and vets alike.
Air Cavalry has the makings of what will eventually be a pretty sweet title on iOS. However the lack of missions, and really the lack of any point to this title, is what knocks it down a few pegs to start. Despite a questionable decision from the developer to release an incomplete game, one can see where this title is heading: a spectacular combat flight sim that uses the touch screen without blocking the sight, all while allowing users to fly and create some damage. This game may be grounded for now, but soon enough it'll fly sky high.