Age of Zombies Review
Developer: Halfbrick Studios
Price: $2.99
Version: 1.0
App Reviewed on: iPhone 4
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To try to pin down a lead character like Barry Steakfries would be like trying to unicycle backwards in commuter traffic. It may be possible, but it could just as likely result in your demise. He is part man, part myth, and all enigma. This is the kind of person that would shoot you in the face first, ask questions later, and then send your apology flowers to the wrong funeral home. A no-nonsense kind of guy with a streak of absentminded meathead, Barry is on a mad hunt for Professor Brains, and he is taking no prisoners. The only way you can tell where Steakfries has been are the pools of blood, piles of shell casings and the lingering stench of cheesy one-liners that he leaves in his wake. Just be sure you don't ever meet him face to face, because if he doesn't blow it off, you are in store for a verbal tongue lashing of the most profane variety.
Players will control Mr. Steakfries using standard dual stick controls. Each joystick adjusts to being directly under the thumb, no matter where it is moved, proving a significant upgrade over the face buttons of the prior outing on PlayStation Portable. Despite the refined input option, there is still one significant snag: the special weapon items, which are mapped to a button located slightly above the right joystick. If the move to fire the special items is not made quickly, the game sometimes things that you are simply moving the location of the stick itself, completely undermining the purpose of the flexible control scheme to begin with. This minor inconvenience aside, the movement is responsive and precise, making for a very enjoyable experience.
Lest we neglect the arsenal of weaponry, the selection is fairly limited. There are five or six randomly generated firearms that are spawned throughout the course of the adventure, but that is not to say that they are ineffective in dispatching of undead. Each item has its own heft, sound, ammunition spray and rate of fire, but it feels like something is being held back. Maybe that is being saved for DLC?
On a device where solid gameplay is king and dialog is an afterthought, it is refreshing to see something that epitomizes the full package. If only Age of Zombies were a little bit longer - it has the repetitive, yet solid hook, that can keep you coming back for more. Rambo ain't got nothing on Barry Steakfries. Here's to hoping that Barry gets just as many sequels.
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