Zombie Outbreak Simulator Hands-On Preview
Ever wonder what to do in case of a zombie outbreak? I know I have. I've got the plan all lined up, ready in case of attack. Living in a country where guns aren't easily accessible limits my options but I have backup ideas, even if they are rather inspired by Dead Rising. Even better, soon there'll be a way to simulate what would happen during such an outbreak.
As it's a simulation, interaction is quite limited. Like on the website, users can adjust certain parameters then it's just a matter of watching to see the action unfold. The preview build I checked out seems pretty complete and offers plenty of variables. Civilian numbers can be adjusted between 100 and 4000, with up to 1000 zombies available to unleash. Armed civilians can be assigned, along with police numbers. In both cases, accuracy can also play a vital role in their chance for survival so that can be adjusted. Any fan of zombie films knows that zombies react differently so infection time and speed can also be changed.
No one would expect just watching action unfold to be quite so entertaining, but it is. I'm not sure how long the novelty will last but for now, it's fun to see how adjusting certain numbers can change things so drastically. Even if, all too often, humanity appears to be doomed in this scenario.
Zombie Outbreak Simulator is set for release next week. We'll be sure to give it the full review treatment nearer the time.