LOVE is a minimalistic platformer that had previously been released on, PC, Nintendo Switch and Android earlier this year. Now, Fred Wood's game has made its way over to iOS devices.
A cursory glance implies that LOVE is a fairly straightforward platformer with a retro-inspired aesthetic and to an extent that's true. You'll be leaping your way through 16 different levels where you'll have to avoid an array of spikes and time your jumps to perfection to beat the game.
However, a small but interesting difference between LOVE and most other platformers does give the game its own unique spin on the genre. Some levels will have a droppable checkpoint that will allow players effectively choose where they'll respawn if they die, the only requirement is that the surface is flat.
That means if you finally manage to beat that one section you've had more attempts at than you'd care to admit, you'll be able to immediately put a checkpoint on the ground so that you'll never have to do it again. It's a simple idea but a very interesting one.
Of course, if you relish a challenge then you can always opt not to use them at all and, as you can see in the trailer above, LOVE promises to be a fairly tricky customer. Though it only has 16 levels they appear to be fairly sizeable with a variety of different platforming tropes to overcome.
Naturally, there are spikes, because you can't have a platformer without them. Beyond that, you've also got blocks that disappear the moment you set foot on them and blind falls where you're not immediately sure where the safe ground is until it's potentially too late.