Facebook announced that it will be entering the mobile games publishing fray, hoping to help small to medium development teams who "don’t yet have the upfront resources for a paid strategy" go global, according to a report over at Pocket Gamer.

With 800 million monthly mobile users--260 million of those playing games--Facebook has a built-in audience just ready for Facebook-published mobile games. It sounds like a win-win strategy, and ten developers have already signed up.

In an email sent to 148Apps today, Facebook mentioned all ten by name:

The initial partners in the pilot program were identified by their high-quality, high-potential games. These initial partners and games include:


  • 5th Planet’s RPG card battle game, Dawn of the Dragons

  • Brainbow’s puzzle-packed adventure game, Dr. Newton: The Great Brain Adventure

  • Certain Affinity's pirate-themed strategy game, Age of Booty: Tactics

  • Dragonplay's social poker game, Live Hold'Em

  • Gameloft's medieval strategy/simulation game, Kingdoms & Lords

  • Gamevil's train management simulation Train City

  • KiwiGames’ quest-based exploration game, Shipwrecked

  • Outplay Entertainment's explore-and-battle fantasy game, Monster Legacy

  • Space Ape's multiplayer combat strategy game, Samurai Siege

  • WeMade Entertainment's endless-running game WINDrunner


While a few of these developers don't fit the "small to medium" developer team model in my opinion (Gameloft, Gamevil, WeMade), it could be a potential windfall for actual indie teams looking to get their well-made game out to a ready audience.

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