Odyssey Interactive has recently announced details of its debut title, a free-to-play cross-platform 3v3 combat sports-inspired game Omega Strikers. Players will take part in fast-paced, hectic matches where the aim is to score goals whilst smashing opponents out of the way.

The gameplay unfolds in a small arena with two goals at either end, where each team dukes it out to be the first to get at least five points whilst also leading by two by scoring goals with a hockey puck. A relatively straightforward concept, that gets a lot more hectic when each playable striker has a set unique set of skills to powerfully strike the ball, control the arena, or when all else fails, just fire opponents straight off the edge.

One key aspect of Omega Strikers is the developers adopting a player-first mindset, so the game will contain no loot boxes, consumable power boosts or any paid competitive advantage. Every striker will be available to unlock through regular play, with ranked, unranked and custom modes all being available. Odyssey has also announced its intention to release bi-weekly updates featuring new strikers, arenas and skins to the game, hopefully keeping the community going for a long time.

A game like this sounds like a tall order for an independent studio's debut title, however, Odyssey Interactive has some serious creative firepower behind it. Formed by a group of leads at Riot Games who worked on games such as League of Legends and Teamfight Tactics, the arena credentials are enough to make Omega Strikers a very enticing project.

Omega Strikers is currently undergoing its open beta on PC right now, however, a mobile version will release later this year complete with cross-platform play. Further information can be found on the official site and official Twitter page.

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