Aside from being one of the most in-depth global strategy games to grace pocket-sized screens, The Lord of the Rings: Rise to War is also one of the few officially licensed The Lord of the Rings games that lets the players experience first-hand the beauty of the surroundings exactly as described by the books. The Lord of the Rings: Rise to War features almost every idyllic (and not so idyllic) Middle-earth location you can think of, and that’s exactly what this article will explore.
If you’ve been a fan of the books or the movies but want even more, then there’s no better chance to pick up the game and start your journey through Middle-earth than now - or rather, after reading these locations that you as a player can fight for and conquer.
Some of these key locations belong to the Evil Factions, and some to the Good Factions. Regardless of your choice (we won’t judge if you want to play for the bad guys), you can find them all in The Lord of the Rings: Rise to War. Let’s dive right in!
Precious, yet abandoned: Moria
"Before them and on either side stretched a huge empty hall; its black walls, polished and smooth as glass, flashed and glittered." (The Fellowship of the Ring, Book Two, Chapter 4)
Moria, originally known under the name of Khazad-dûm, the lost Dwarven kingdom, is an abandoned cave system of immeasurable riches. Filled with the most precious metal of Middle-earth, mithril, Moria is also home to a monstrous being that will destroy anyone who steps foot there.
Players can partake in the entire Moria saga through the Red book of Westmarch, in Chapter 7.
Ring Power: 1000/h
Location: Durin’s Vale (930, 1190)
Peaceful, serene Rivendell
"To Rivendell, where Elves yet dwell
In glades beneath the misty fell,
Through moor and waste we ride in haste,
And whither then we cannot tell."
(The Fellowship of the Ring, Book One, Chapter 5)
Another beautiful and famous location in Middle-earth is the peaceful town of Rivendell. This Elven city also goes by the name of Imladris, and it’s located in the West of the Misty Mountains. Master Elrond is the ruler of Rivendell, and he alongside other high Elves stand guard over it.
Unlike many other famous places in the game, Rivendell is a fortress of peace, not war. However, it must be carried out if there is no other way around.
Ring Power: 1000/h
Location: Bruinen Vale (862, 1323)
Impenetrable Helm’s Deep
"Is it not said that no foe has ever taken the Hornburg, if men defended it?" (The Two Towers, Book Three, Chapter 7)
The stronghold of Men Hornburg, is a powerful location set about in the Northern part of the White Mountains, a gorge that is as impenetrable as it is beautiful. Helm’s Deep is a great strategic location, and players can also enjoy it in the Red Book of Westmarch in chapter 11.
Ring Power: 1000/h
Location: Gap of Rohan (1075, 932)
Barad-dûr, Capital of Mordor
"Then at last his gaze was held wall upon wall, battlement upon battlement, black, immeasurably strong, mountain of iron, gate of steel, tower of adamant, he saw it: Barad-dûr, Fortress of Sauron. All hope left him." (Fellowship of the Ring, Book 2, Chapter 10)
The darkest and twisted of all the locations in Middle-earth, Barad-dûr is a land of pain, suffering and the forging location of the One Ring. The Fortress of Sauron is where many bloodied battles were fought, and many terrifying creatures emerged.
It is one of the strongest Control Points in the game, and one of the most difficult to conquer alongside Kineland, The Grey Havens and Minas Tirith.
Ring Power: 1320/h
Location: Gorgoroth (1548, 1251)
The Stronghold of the Necromancer, Dol Guldur
"There lies the fastness of Southern Mirkwood... In the midst upon a stony height stands Dol Guldur, where long the hidden Enemy had his dwelling. We fear that now it is inhabited again, and with power sevenfold." (The Fellowship of the Ring, Book Two, Chapter 6)
The Hill of Dark Sorcery, Dol Guldur is the most important location in the Lord of the Rings: Rise to War. Being the land that not only grants the most Ring Power, but also the focal point for all factions due to the One Ring, it is the land where Sauron, the Lord of the Rings, operated as the Necromancer while regaining his power.
South of Mirkwood and atop the hill called Amon Lanc, Dol Guldur, this tremendous citadel was then destroyed by Galadriel’s and the Elves’ forces.
Ring Power: 1720/h
Location: Amon Lanc (1151, 1331)