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Tanuki Forest: The Struggles of Being Free to Play for an Up and Coming Indie Developer News

Tanuki Forest: The Struggles of Being Free to Play for an Up and Coming Indie Developer

By Jennifer Allen
Why Edmund Koh and Personae Studios Want to Make Game Creation Easy with PICS Towers of Defense News

Why Edmund Koh and Personae Studios Want to Make Game Creation Easy with PICS Towers of Defense

By Carter Dotson
How Tanuki Forest Was Inspired By Studio Ghibli And The Developers Behind The Idea News

How Tanuki Forest Was Inspired By Studio Ghibli And The Developers Behind The Idea

By Jennifer Allen
Pricing Games on the App Store - Premium isn't Dead, Freemium is Here to Stay, and it's Everybody's Fault News

Pricing Games on the App Store - Premium isn't Dead, Freemium is Here to Stay, and it's Everybody's Fault

By Rob Rich
Galaxy on Fire - Alliances: Why Fishlabs Took an Unusual Approach to Free-to-Play News

Galaxy on Fire - Alliances: Why Fishlabs Took an Unusual Approach to Free-to-Play

By Carter Dotson
Pregnancy, Wisdom Tooth Pain, and Game Development: The Making of Glyph Quest News

Pregnancy, Wisdom Tooth Pain, and Game Development: The Making of Glyph Quest

By Jennifer Allen
148Apps Live: The Secrets of TowerMadness 2 With Arash Keshmirian of Limbic Software News

148Apps Live: The Secrets of TowerMadness 2 With Arash Keshmirian of Limbic Software

By Carter Dotson
Aliens vs Sheep: The Story Behind TowerMadness 2 News

Aliens vs Sheep: The Story Behind TowerMadness 2

By Jennifer Allen
From Marvel and DC to Oasis: Path to Redemption - An Interview With Steve Uy News

From Marvel and DC to Oasis: Path to Redemption - An Interview With Steve Uy

By Lucy Ingram
Get Set Games And The Choice Between Free To Play and Premium Pricing News

Get Set Games And The Choice Between Free To Play and Premium Pricing

By Jennifer Allen
Kickstarting echoChamber: A New Party Rhythm Game News

Kickstarting echoChamber: A New Party Rhythm Game

By Jennifer Allen
The Room Two: Barry Meade of Fireproof Games on Why You Should Be Excited News

The Room Two: Barry Meade of Fireproof Games on Why You Should Be Excited

By Jennifer Allen
Oceanhorn's Success at $8.99: Thomas Kern of FDG Entertainment on Why the Game Has Been a Financial Success News

Oceanhorn's Success at $8.99: Thomas Kern of FDG Entertainment on Why the Game Has Been a Financial Success

By Carter Dotson
The Portable Podcast, Episode 210 News

The Portable Podcast, Episode 210

By Carter Dotson
Tiny Death Star: How Disney Mobile Found a Balance Between NimbleBit and LucasArts News

Tiny Death Star: How Disney Mobile Found a Balance Between NimbleBit and LucasArts

By Carter Dotson
Learning More About 'Sensuous & Spiritual' Luxuria Superbia News

Learning More About 'Sensuous & Spiritual' Luxuria Superbia

By Jennifer Allen
Ryan Mitchell Discusses His New Game, Cursed Realms, and His Most Excellent Sources of Inspiration News

Ryan Mitchell Discusses His New Game, Cursed Realms, and His Most Excellent Sources of Inspiration

By Rob Rich
Fright Fight Brings Frantic Multiplayer Brawling to iOS News

Fright Fight Brings Frantic Multiplayer Brawling to iOS

By Jennifer Allen
Pocket Titans & The Art Of Combining X-Com With Candy Crush Saga News

Pocket Titans & The Art Of Combining X-Com With Candy Crush Saga

By Jennifer Allen
Kickstarting Captain Casual: An Epic Sci-Fi Adventure Comedy News

Kickstarting Captain Casual: An Epic Sci-Fi Adventure Comedy

By Jennifer Allen
Dark Fantasy Football - Michael Mendheim on Mutant Football League and Kickstarter Concerns News

Dark Fantasy Football - Michael Mendheim on Mutant Football League and Kickstarter Concerns

By Rob Rich
Pixel This: How Gaming Journalist Mark Brown Made a Picross Game on his iPad News

Pixel This: How Gaming Journalist Mark Brown Made a Picross Game on his iPad

By Carter Dotson
Blackbar Developer Goes Uncensored in a Revealing Interview News

Blackbar Developer Goes Uncensored in a Revealing Interview

By Andrew Stevens
Readdle's Denys Zhadanov on the Challenges of iOS 7 for App Developers News

Readdle's Denys Zhadanov on the Challenges of iOS 7 for App Developers

By Jeff Scott