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80 Days: Inkle's New Interactive Story Set to be its Best Yet News

80 Days: Inkle's New Interactive Story Set to be its Best Yet

By Jennifer Allen
Dynamite Jack Free: Why Phil Hassey Thinks This Free Version Could Change the Way Players Play His Game News

Dynamite Jack Free: Why Phil Hassey Thinks This Free Version Could Change the Way Players Play His Game

By Carter Dotson
DeNA and Scattered Entertainment's Isolani: Producer David Simard on the Interesting Free-to-Play First-Person Shooter Experiment News

DeNA and Scattered Entertainment's Isolani: Producer David Simard on the Interesting Free-to-Play First-Person Shooter Experiment

By Carter Dotson
dEXTRIS Creator Frank Condello of Chaotic Box Discusses the Game's Creation and Why it's Free with Ads News

dEXTRIS Creator Frank Condello of Chaotic Box Discusses the Game's Creation and Why it's Free with Ads

By Carter Dotson
Chris Sawyer, Creator of Transport Tycoon: Why this 1994 Game is Premium in a 2014 World of Free-to-Play News

Chris Sawyer, Creator of Transport Tycoon: Why this 1994 Game is Premium in a 2014 World of Free-to-Play

By Carter Dotson
Bush League: Why Dirk Hayhurst, Baseball Player Turned Author & Analyst, Decided to Create a Baseball Parody Game News

Bush League: Why Dirk Hayhurst, Baseball Player Turned Author & Analyst, Decided to Create a Baseball Parody Game

By Carter Dotson
Going Paperless Just Got Easier with FileThis News

Going Paperless Just Got Easier with FileThis

By Jennifer Allen
The Story Behind Grammar Girl's Grammar Pop and the Quest to Make Learning Fun News

The Story Behind Grammar Girl's Grammar Pop and the Quest to Make Learning Fun

By Jennifer Allen
Why Will Warhammer 40,000: Carnage be a Paid Game, Despite Being Made by an Established Free-to-Play Developer? News

Why Will Warhammer 40,000: Carnage be a Paid Game, Despite Being Made by an Established Free-to-Play Developer?

By Carter Dotson
Tanuki Forest: The Struggles of Being Free to Play for an Up and Coming Indie Developer News

Tanuki Forest: The Struggles of Being Free to Play for an Up and Coming Indie Developer

By Jennifer Allen
Why Edmund Koh and Personae Studios Want to Make Game Creation Easy with PICS Towers of Defense News

Why Edmund Koh and Personae Studios Want to Make Game Creation Easy with PICS Towers of Defense

By Carter Dotson
How Tanuki Forest Was Inspired By Studio Ghibli And The Developers Behind The Idea News

How Tanuki Forest Was Inspired By Studio Ghibli And The Developers Behind The Idea

By Jennifer Allen
Galaxy on Fire - Alliances: Why Fishlabs Took an Unusual Approach to Free-to-Play News

Galaxy on Fire - Alliances: Why Fishlabs Took an Unusual Approach to Free-to-Play

By Carter Dotson
148Apps Live: Enigmo: Explore Chat, Q&A, and Tips with Team Chaos at 2:00pm Eastern News

148Apps Live: Enigmo: Explore Chat, Q&A, and Tips with Team Chaos at 2:00pm Eastern

By Carter Dotson
Pregnancy, Wisdom Tooth Pain, and Game Development: The Making of Glyph Quest News

Pregnancy, Wisdom Tooth Pain, and Game Development: The Making of Glyph Quest

By Jennifer Allen
Aliens vs Sheep: The Story Behind TowerMadness 2 News

Aliens vs Sheep: The Story Behind TowerMadness 2

By Jennifer Allen
Playdek CEO Joel Goodman Sheds More Light on Unsung Story: Tale of the Guardians News

Playdek CEO Joel Goodman Sheds More Light on Unsung Story: Tale of the Guardians

By Rob Rich
From Marvel and DC to Oasis: Path to Redemption - An Interview With Steve Uy News

From Marvel and DC to Oasis: Path to Redemption - An Interview With Steve Uy

By Lucy Ingram
Spark Motion Pro: Why This iPad Video Editor Could Help Your Favorite Team Win News

Spark Motion Pro: Why This iPad Video Editor Could Help Your Favorite Team Win

By Carter Dotson
Get Set Games And The Choice Between Free To Play and Premium Pricing News

Get Set Games And The Choice Between Free To Play and Premium Pricing

By Jennifer Allen
Kickstarting echoChamber: A New Party Rhythm Game News

Kickstarting echoChamber: A New Party Rhythm Game

By Jennifer Allen
The Room Two: Barry Meade of Fireproof Games on Why You Should Be Excited News

The Room Two: Barry Meade of Fireproof Games on Why You Should Be Excited

By Jennifer Allen
Oceanhorn's Success at $8.99: Thomas Kern of FDG Entertainment on Why the Game Has Been a Financial Success News

Oceanhorn's Success at $8.99: Thomas Kern of FDG Entertainment on Why the Game Has Been a Financial Success

By Carter Dotson
Papa Sangre II is Really Somethin’ Else: an Interview With Executive Producer Nicky Birch News

Papa Sangre II is Really Somethin’ Else: an Interview With Executive Producer Nicky Birch

By Lucy Ingram