Hexee is quite different from other Match-three games. The basic principle might remain the same but its implementation is quite original. Does it succeed in being gripping? Not always, but that doesn't stop it being worth a look.
Each level displays a series of colored hexagonal shapes. At regular junctures, these shapes move around and it's down to the player to time things correctly, and tap a button on the bottom of the screen to clear it. Unlike so many other titles there's no need to drag a finger around a selection or interact directly; just tapping on the bottom button does the job.
There's more interaction than just watching, of course. For one thing, the colors don't appear to be random - often following a pattern that can be tracked for the best success. Also, it's possible to stop a selection of the tiles from moving by simply tapping on them to 'freeze' their movement.
It's simple stuff and it takes a moment or two to truly click. Once it does, though, it's quite a fun twist on the familiar format. A timer gradually ticks down with extra seconds added for large clearances. Extra points are also gained for creating shapes such as a nuke or flower image, before clearing them. It's little things like that which enhance the strategical moments of Hexee.
Besides the campaign mode which is quite comprehensive, there's an Endless mode to lose one's self in, as well as a set of special Challenge levels. Each holds their own, ensuring that Hexee is decent value for money.
Hexee doesn't offer the most stylish of looks, although its soundtrack is quite distinctive, and it really does take a few tries to truly figure out. However, it's still an enjoyable twist on an old favorite.