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The digital adaptation of Dominion is a promising port of a modern classic

Posted by Campbell Bird on July 19th, 2021

iOS has always been a great place to play card and board games digitally, provided the game selection available was to your taste. I've made bunch of great discoveries over the years by trying out titles like Root and Lords of Waterdeep, but what I always secretly wanted all this time was a way to play Dominion on the go.

Thankfully, it seems like I'll be getting exactly what I've been waiting for soon, as Temple Gates Games is currently finishing up a digital version of Dominion for mobile and PC. In a certain way, I already have it, as this version of the game is already in open beta and you can play it right now. If you have any interest at all in Dominion or deck-building games, you should sign up right away.

You Should Play Baba Is You on iOS

Posted by Campbell Bird on June 25th, 2021
+ Universal App - Designed for iPhone and iPad


Baba Is You released on iOS this week, and you should probably play it. If you're unfamiliar with the 2019 puzzle game, it's ostensibly about pushing things around as a little sheep. The only catch is that some of the objects you can push around in levels just so happen to also be the words that dictate the game rules, allowing you to change their meaning at will.

Divinity - Original Sin 2 - Gameplay Journal Part 5

Posted by Campbell Bird on June 17th, 2021
iPad App - Designed for iPad

Now that I have my quest legs, Divinity - Original Sin 2 is feeling more and more like an epic quest than a curiously rich playground. It also seems like a good sign that I'm ready to break free of the chains keeping me in this starting area to crack open this game and really see what's lying underneath.

Divinity - Original Sin 2 - Gameplay Journal Part 4

Posted by Campbell Bird on June 14th, 2021
iPad App - Designed for iPad

It only took me four entries in this journal to finally advance some quests instead of just pick them up! Fort Joy has been an entertainingly complex starting area, but it always just seemed I was spinning my tires trying to find the key to moving things forward. I was getting into fights and learning things about the world, sure, but my quest log just seemed to keep adding tasks and I wasn't sure exactly how to check them off the list.

Everything you need to know about Space Marshals 3 - Chapter Two

Posted by Campbell Bird on June 7th, 2021
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SO FAR SO GOOD :: Read Review »

The excellent Space Marshals 3 just released a new chapter of 12 missions, just about doubling the original release's size. In them, Burton continues his wild adventures through space taking down bounty hunters, illegal intergalactic still operators, and a bizarre space cult, as well as other cartoony, sci-fi/western baddies.

This extended set of missions costs $4.99 (or you can opt to buy the bundled full game for $7.99), so we took a look at it to see if it was worth the asking price. Given Pixelbite's history, particularly with the Space Marshals series, we were confident we'd be getting a lot of bang for our buck, and we were mostly right. Check out the video above for an extended look at most of chapter two as well as some additional impressions below.

Divinity - Original Sin 2 - Gameplay Journal Part 3

Posted by Campbell Bird on June 1st, 2021
iPad App - Designed for iPad

All last week I was away on a trip, which seemed like a good test for Divinity - Original Sin 2. Would it be a good game to actually fire up outside of the confines of my own home? It turned out to be a less than ideal test environment though as I did not take transit to my destination and my time away was full of programmed activities. During any downtime that I had, I preferred dipping into more familiar standbys like Genshin Impact or League of Legends: Wild Rift.

But now I'm back and the Gameplay Journal continues. This entry really highlights how deep a game Divinity - Original Sin 2 compared to basically any other mobile game (and arguably most other games in general), as I spent almost 45 minutes in a small prison area, and spending most of that time in a single skirmish. It was pretty awesome, but Divinity - Original Sin 2 still seems to go out of its way to remind you that all of its depth and potential comes with some jank.

Divinity - Original Sin 2 - Gameplay Journal

Posted by Campbell Bird on May 25th, 2021
iPad App - Designed for iPad

Last week, Larian Studios dropped Divinity - Original Sin 2 onto the App Store after touting in at various stage shows as an uncompromised port of the open-world role-playing game running on smaller screens. We have been eager to dig into the game to see if it's all it was promised to be, and are compiling our findings here in our Divinity - Original Sin 2 gameplay journal!

The way it works is simple: a single playthrough of the iOS port of Divinity - Original Sin 2 documented in painstaking detail via gameplay recordings and text impressions, all compiled nicely in this here post. See our opinions on the game evolve over time and decide for yourself whether this mega-ambitious mobile gambit is worth it or not.

Posts below will be updated on a regular basis until the game has been completed. Make sure to check back regularly!

Divinity - Original Sin 2 - Gameplay Journal Part 2

Posted by Campbell Bird on May 24th, 2021
iPad App - Designed for iPad

We've been continuing to plug away at Divinity - Originial Sin 2 over here, and it's been an enjoyable experience. Since it is a hefty ask for any mobile gamer to try and start playing though, we're continuing to document our time with it and post impressions as we make our way through it.

In this segment of our coverage, we've got two videos detailing the first steps you take after the prologue chapter (which you can view here). This section of the game is its first open-ended portion, though all the different quests and paths are somewhat constrained in a kind of prison camp called Fort Joy.

Divinity - Original Sin 2 First Impressions

Posted by Campbell Bird on May 19th, 2021
iPad App - Designed for iPad

We all knew Larian Studios was working to bring an "uncomprimised" port of Divinity - Original Sin 2 to iOS, but I'm not sure anyone was prepared for it to surprise release yesterday. After hearing the news, I sat down as soon as I was able to play through the game's prologue, record the entire session, and take down some first impressions. Ultimately, Divinity - Original Sin 2 is everything Larian says it is on iOS, though there are some things that stuck out to me that are worth noting if you're curious about purchasing the game.

Diablo: Immortal Closed Alpha First Impressions

Posted by Campbell Bird on April 23rd, 2021

This week, we finally got our hands on Diablo: Immortal. While it's still in a closed alpha state, the game feels quite a bit like a fully-fledged Diablo experience, though obviously with some free-to-play hooks thrown in. Check out some footage of the game just as those hooks kick in to get a sense of what Blizzard and NetEase seem to be planning for Diablo's eventual emergence onto the App Store.

PSA: Warhammer 40,000: Mechanicus has some issues

Posted by Campbell Bird on April 22nd, 2021
iPad App - Designed for iPad

Bulwark Studios just brought turn-based strategy title Warhammer 40,000: Mechanicus to the App Store, but I would probably wait before you buy it. Although it seems like a really cool blend of tactics game mechanics, this iOS version has a soft-locking problem, which you can see in the video above.

Mitoza is surreal adventure toy you can get for free

Posted by Campbell Bird on March 5th, 2021
+ Universal App - Designed for iPhone and iPad

The folks behind the Rusty Lake games have just put a new title onto the App Store. Second Maze, Rusty Lake's collaborative publishing brand, has just brought this 10 year old adventure game from Gal Mamalya to mobile. The best part about all of this is thatMitoza is completely free.

Here's what the re-release of Go Rally looks like on iOS

Posted by Campbell Bird on February 4th, 2021
+ Universal App - Designed for iPhone and iPad


Go Rally is a great little arcade racing game that dropped onto mobile devices back in 2016. Since its release though, it fell somewhat into disrepair, with no widescreen support and audio bugs that prevent the game from making any sound at all. This version of the game has since been removed from the App Store, though anyone who purchased it can re-download it to play.

This week, Inputwish released a brand-new version of Go Rally that makes it work flawlessly on iOS once again. The most notable thing about this release is the support for wider screened devices. Otherwise, it's basically the same exact game, which is fine, because it's still one of the absolute best driving driving games on mobile. Check out what it looks like in action--as well as how it compares to the older version of the game--in the video above.

Here's what Titan Quest: Legendary Edition looks like compared to Titan Quest HD on iOS

Posted by Campbell Bird on February 3rd, 2021
+ Universal App - Designed for iPhone and iPad

Titan Quest: Legendary Edition just dropped on the App Store, and it's maybe the third or fourth time the game has been re-released on mobile. This one promises to be the "best" in the sense that it includes all DLC for free and a few bug fixes. There are also promises of things like controller support coming in the future.

Here's what SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated looks like on iOS

Posted by Campbell Bird on January 22nd, 2021
+ Universal App - Designed for iPhone and iPad

SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated came out this week on iOS, and it seems like a pretty solid platformer with a Banjo-Kazooie-style collection-based progression system. You play as SpongeBob, obviously, as he tries to clean up Bikini Bottom after his nemesis Plankton unleashes disobedient robots all over the town.