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Age of Cavemen Review
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Age of Cavemen

You’ve almost certainly played Age of Cavemen before. It’s a free-to-play strategy game with you building up a village, while also conquering rival outposts. Sounds familiar? Of course it does.

To be fair to Age of Cavemen, it’s reasonably well made, barring a few localization issues, it’s just that you’ve seen it all before. It doesn’t really offer anything that makes it stand out from the rest.

You start out with a hands-on tutorial guiding you through the paces. This is mostly a matter of placing down buildings and training up troops. Early stages ensure that none of this takes particularly long so you can gain plenty of ground during this time period. As usual, you can do this through acquiring resources or by using the premium currency available. You can upgrade buildings too with your main base gradually unlocking things each time it levels up.

There’s the usual matter of achievements to aim towards too, giving you a direction to take as well as providing the means in which to gain extra currency.

To get ahead, there’s a choice of the campaign mode or fighting other players. In both cases, you’re placing down troops before relying on them to know what’s best. You can’t move them around once they’re on the ground, meaning that a little too often you see them screw up and focus on the wrong target. The AI isn’t particularly bright meaning thy’ll often attack a passive target, rather than something attacking them first. It’s a common issue within the genre but one that’s slowly being rectified in certain quarters.

So that leaves Age of Cavemen being a slightly dated version of a familiar concept. It’s reasonably satisfying and I have no doubt that someone is enjoying juggling half a dozen different games like these, but Age of Cavemen isn’t one of the better ones.

Age of Cavemen

Age of Cavemen is a city building sim you've almost certainly played before.
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