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Bring Vengence to Your Foes With Vainglory's New Hero, Arden

Posted by Jessica Fisher on February 2nd, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: VAIN EVENT :: Read Review »

Meet Ardan, Super Evil Megacorp’s newest hero for their popular MOBA, Vainglory. Ardan is joining the Halcyon Fold as a Protector Tank who uses special energy, called vengeance, to power his special attacks. You can build up vengeance by fighting enemies with normal attacks, or using critical strikes and abilities. Arden can also dash to allies while damaging nearby enemies, perform a leaping attack that deals deals crystal and weapon damage, and create an area that damages enemies and stuns them.

This new addition comes alongside a few new updates including the ability to play your own music while in the game. Super Evil Megacorp has also improved the matchmaking so that experienced players are less likely to match with new players, reduced the network traffic, added auto-correct to chat, and more.

You can check out this big update for Vainglory for free on the App Store.

Vainglory is Adding a Fiery New Hero to the Roster

Posted by Jessica Fisher on December 8th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: VAIN EVENT :: Read Review »

Vainglory, a MOBA by Super Evil Megacorp, is adding the new character named Skaarfungandr, aka Skaarf. The Halcyon Fold welcomes its newest and cutest flamethrower.

Skaarf excels at dealing long-range and area-of-effect damage, especially during team fights. You can see him in action on Vainglory's Twitch channel right here. You can also find some great "Unsolved Case-Files" about Skaarf on the official site.

You can download Vainglory for free.

This Week at 148Apps: November 24-28, 2014

Posted by Chris Kirby on December 1st, 2014

Your Cure For Black Friday


What to do with all of that post-Thanksgiving holiday time? Search for the latest and greatest apps, of course! Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Proun+

During each race, you guid a ball traveling at speed along a pipe. While the ideal scenario is to also beat your competitors to the finish line, early on you’ll just be pleased to maintain momentum and dodge most of the obstacles up ahead. Traveling forwards is mostly automatic, with a boost and brake button affecting how fast you go. The main requirement of you is to duck left and right to dodge what’s coming up. There are plenty of twists to negotiate and Proun+ is far from forgiving. Get stuck behind a post and you immediately lose a lot of speed. It’s fun though, if slightly frustrating at first. Tracks are designed with a sense of speed in mind, with various tunnel style effects arising at regular opportunities. If you want to dodge some frustration you can turn the difficulty level down by playing the ‘relaxed’ set of levels, but I found these a little unexciting. They’re too slow for anything more than coming to grips with the controls, and you’re better off persevering at harder tracks. --Jennifer Allen


VainGlory

I’m a huge fan of action RPGs like Diablo and its iOS clone, the Dungeon Hunter series. I’ve been playing them for years. Sadly, as my hand has stopped working, the games have integrated more and more complex controls and left me behind. VainGlory is a MOBA (Multiplayer Online Battle Arena) that also feels like very modern take on the action RPG genre, and it returns to the perfect basic controls of yesteryear. Simply tap where you want to move, and tap to attack your target until it’s dead. You pick a fighter of your choice to work with and level-up, each with a unique way of fighting and different special moves. As they level-up, you can make these moves more powerful. You fight your way through battle maps, killing other team’s grunts, gun turrets, and eventually their power crystal, which acts like the king in chess. Once that’s gone, you win. --Jade Walker


Call of Duty: Heroes

As before, you build up a base – sucking up resources around you, waiting for things to upgrade slowly – while also taking out enemies at regular points. There’s a choice of PvP battles or a single-player campaign here, with a mixture of both being most effective when it comes to leveling-up. Call of Duty: Heroes eases you in gently, with a protective shield keeping you away from PvP early on if you so choose to keep it active. You spend much of your time training troops before unleashing them on your enemy, watching them all be used up, before repeating the process. Fortunately, Call of Duty: Heroes does have a couple of tricks up its sleeve. Namely, as the name hints at, you can use heroes from the Call of Duty games, such as Price and Soap. You can control them individually, plus they can level-up and gain their own Killstreaks. It’s a decent step in helping Call of Duty: Heroes stand out at least a little. --Jennifer Allen


Knituma

Knituma is a game about gathering the right objects as they are tossed into the air while avoiding the wrong ones. But in practice it’s surprisingly different from the Fruit Ninja clone that description suggests. Players tap on flying balls of yarn and drag a thread from them into the basket at the bottom. However, if anything interrupts that thread, whether it’s a gliding pair of scissors or the player accidentally lifting their finger, the ball is lost. Combining such a deliberate motion with the pressure to act quickly gives the game a unique rhythm. Plus, the obstacles change nearly every round and introduce new rules. Sometimes cats show up to bat yarn balls away, sometimes moths fly into and ruin the basket if they aren’t crushed, and sometimes nails get driven onto the board to twist up strands. It’s always more than just a bomb. --Jordan Minor


Kingdom Rush Origins HD

With slightly more of a focus on fantasy than before, Kingdom Rush Origins HD offers up new towers, heroes, and upgrades, but is mostly just what you’d expect from the series – some tricky but well-balanced tower defense. You’ll be placing turrets in useful positions, attempting to devise choke points to thwart your enemy, and upgrading things as and when the coins come in. Once more you can control the heroes directly, each now offering their own special spell that can be triggered at an appropriate moment. You’ll find yourself depending on them more than before too, as they really can make the difference in battle. A variety of upgrade options mean you can adapt your turrets to your needs, with each offering a choice of different paths to take the further you progress. --Jennifer Allen


The Journey of Alvin

I would like to let readers know about a new storybook app, The Journey of Alvin – based on the true story of Alvin Straight, who drove a riding mower a great distance to visit his ailing brother. Adults may wonder from this description if this tale is in some way connected to the David Lynch movie, The Straight Story, and they would be correct as The Journey of Alvin brings this tale of love and determination to children in a way they can appreciate. I am quite fond of The Journey of Alvin as it combines many elements such as including both Spanish and English editions, computer-generated animation, music, ambient sound effects, and narration for a truly magical effect. I admire how the perfect radio voice tells this simple story of Alvin driving his mower to visit his brother, explaining to children how the journey is long as the mower is slow, making this story a process piece about the journey as Alvin comes across various other vehicles on the road that he is passed by – such as a train, a bunch of bikes, and even a turtle. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

MOS Cable System

At any given time, I am blessed with an opportunity to review a lot of devices and accessories. I enjoy pitting products against each other, and I love the prospect of squeezing functionality out of our mobile devices by pitting accessories against each other. Survival of the fittest… There are very few downsides to this, but if I were to nitpick, I’d whine about the proliferation of cables. They are all over the place, seemingly sticking out of every outlet. With so many devices, and such a need for juice, it’s understandable, but even my workspace does descend into an infuriating pile of cables quite frequently. --Tre Lawrence


Recoil Winders

So, if you’ve been keeping tabs on our hardware reviews, you probably know that my latest rallying cry is organization. Yes, through all the fantastic accessories — and especially amid all the cables we use to power said accessories — we could all definitely use a helper or two when it comes to corralling the requisite wire. Enter Recoil Automatic Cord Winders. --Tre Lawrence


Dark Guardians

For some unknown reason, there’s literally no backstory in Dark Guardians – and unlike with many generic fantasy games or cartoonish runners, Dark Guardians actually makes me want to know it. As it is, the game presents the player with a badass ancient nordic warrior, who runs through mystical, snow-bound forests, mountaintops, and other picturesque landscapes, and fights against a horde of demonic spirits that are seemingly led by a flying horned demon thing, who looks somewhat like Krampus. The warrior possesses a mighty sword that can smite the undead with a single strike. --Tony Kuzmin

VainGlory Review

+ Universal App - Designed for iPhone and iPad
By Jade Walker on November 26th, 2014
Our rating: starstarstarstarhalfstar :: VAIN EVENT
VainGlory is a really fun and accessible MOBA, but suffers from some slightly sexist elements.
Read The Full Review »

It Came From Canada - Philippines Edition: Vainglory

Posted by Jordan Minor on September 29th, 2014

I’m going to be straight you with folks. I don’t know much about MOBAs, and I’m certainly no professional. That means I don’t know how well Vainglory, the upcoming multiplayer online battle arena showcased in the most recent Apple keynote, compares to titans like League of Legends or DotA 2 in terms of depth and control. However, in this edition of It Came From Canada - Philippines Edition, what I can say is that it certainly has the ambition to be king of the mobile MOBAs.

Even to someone like me, the specifics of this gigantic genre have become pretty well-known by now. Two teams, in this case with three members each, attempt to destroy their opponents’ home base by making it through lanes full of powerful turrets and endless waves of disposable grunt soldiers. Players choose from a handful of heroes with their own personalities and moves to master - like the sadistic sword wielder Catherine, rambunctious catgirl Koshka, and shambling Monty Python-quoting zombie warrior Krul. Fast melee-focused characters obviously require different strategies compared to slow spellcasters, and forming those plans is where much of the tactical depth comes from.

Fortunately, the game is very accommodating to newcomers. The extensive tutorial goes over basics like what to buy at the shop and why it’s important to not die and give your foes a bonus. It also familiarizes players with the single map and important sites to capture like special monsters that strengthen minions once defeated. It’s a lot to take in, from knowing when to hide in the bushes to the concept of “the jungle,” and that’s before it even gets to character-specific traits. But since this is all the game is, it’s good that there’s a lot to it. Players can also practice at any time and discover how surprisingly nuanced the touch controls are - letting them set waypoints, launch strings of attacks, and tell heroes what spots to avoid.

Vainglory also just looks fantastic thanks to the new “Metal” iOS 8 API. Yeah, the art style still betrays the fact that this entire sub-genre descends from a mod of a Blizzard game, but the details, effects, animations, and smoothness of play actually do resemble a higher-end PC release from a developer of that caliber. Along with giving players new options to explore, unlocking characters from the marketplace also provides something new and pleasant to look at for a match.

Since Vainglory isn’t out in most territories yet, so finding a match was a little difficult. Although once it fully launches soon, that shouldn’t be a problem. Again, I’m not the one who can tell if it will succeed in the highly profitable but contentious MOBA space, but it’s definitely an impressive attempt.

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Super Evil Megacorp Unveils New Mobile MOBA, Vainglory

Posted by Ellis Spice on September 11th, 2014

Super Evil Megacorp's "unapologetically core" MOBA designed for touch controls, Vainglory, was shown off at Apple's press conference Tuesday, and today we get another look via a trailer for the game. Featuring veterans from Blizzard and Riot, the game is built in the studio's own E.V.I.L engine and will feature full Metal API support from day one.

Vainglory will begin its worldwide roll-out when it launches for iPad 2 and up, and iPhone 6 and 6 Plus, in South-East Asia sometime this October.