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Choose Your Own Spooky Adventure With Fighting Fantasy: House of Hell

Posted by Rob LeFebvre on January 30th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: FEARSOME :: Read Review »

Steve Jackson and Tin Man Games have released another interactive gamebook adventure, Fighting Fantasy: Hounds of Hell, to the app store today. Make sure you win by choosing the right path, getting the right gear, avoiding dangerous traps, and surviving combat.

• Make the gamebook as easy or hard as you like and even turn on a special cheat mode to read it old-school!
• Atmospheric new visuals which can be turned off to make the gamebook look like it came off the printing press in the 80s!
• Tim Sell’s classic illustrations colorised for the app, making full use of the high-resolution retina displays.
• Ian Miller's famous cover animated and brought to life.
• Fantastic new cover artwork to unlock!
• Achievements to find throughout the gamebook with full Game Center connectivity.

Fighting Fantasy: Blood Of The Zombies Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on October 23rd, 2012
Our rating: starstarstarstarhalfstar :: GORY STORYTELLING
A great adaptation of the highly enjoyable Fighting Fantasy adventure gamebook: Blood of the Zombies.
Read The Full Review »

Strange Loves 1: Vampire Boyfriends Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 17th, 2012
Our rating: starstarstarhalfstarblankstar ::
A bright idea for an interactive story but one that doesn't quite hit the spot, unless you're a teenager.
Read The Full Review »

Last Call for Big Blue Bubble's Fighting Fantasy Gamebook Apps

Posted by Carter Dotson on August 8th, 2012

For the last several years, Big Blue Bubble has been releasing iOS versions of classic Fighting Fantasy gamebooks. However, with the license being transferred to Tin Man Games, known for their Gamebook Adventures series and the recent Judge Dredd gamebook release, this means that it is unfortunately time to say goodbye to Big Blue Bubble’s Fighting Fantasy apps.

The 5 apps being pulled from the App Store on August 14th are The Warlock of Firetop Mountain, Deathtrap Dungeon, Citadel of Chaos, City of Thieves, and Creature of Havoc.

Those who missed out on some of the titles of the series, or want to check them out for the first time need to hurry. However, buyer beware: with the apps being pulled, support to fix bugs that may pop up in future iOS versions will be unfixable with the apps being pulled. They may not also support future iOS devices at all, with no recourse for the user. While Tin Man Games is an experienced gamebook developer, and business interests from one or more parties may have caused this situation (for what it’s worth, Tin Man’s Twitter account retweeted a tweet about the last call for BBB’s games), it is somewhat disappointing for fans of these gamebooks to see them go away.

Judge Dredd: Countdown Sector 106 Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 7th, 2012
Our rating: starstarstarstarblankstar :: JUDGE DELIGHT
This adventure game book highlights exactly what's so amazing about the genre, while using the Judge Dredd license well.
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Gamebook Adventures 8: Infinite Universe Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on February 28th, 2012
Our rating: starstarstarhalfstarblankstar :: SHOWS PROMISE
Tin Man Games does things a bit differently with their latest Gamebook Adventure.
Read The Full Review »

Judge Dredd Gamebook Adventure Headed to iOS!!!

Posted by Rob Rich on November 18th, 2011
+ Universal App - Designed for iPhone and iPad

Not so long ago, Tin Man Games announced a project with 2000 AD - an announcement that would cause nerd-muscles to spasm uncontrollably in comic book/gamebook/role playing geeks all over the internet. Judge Dredd is getting his own Gamebook Adventure.

Holy crap.

There are very few details available at this time, what with it being just announced and all, but it's going to be a Gamebook Adventure. Only set in the Judge Dredd universe and all that. So plenty of choices, equipment, branching paths, dice-oriented combat and so on. About the only specific things I do know is that it's set to release in "Q2 2012" for both the iPad and iPhone, and it'll cost $4.99. There might be some kind of sale at launch if the recent release of Temple of the Spider God is any indication, but that's pure speculation at this point.

Regardless, this is exciting news! I know I'm looking forward to a tabletop-styled quest through Mega City One. Anyone else?

Gamebook Adventures 6: The Wizard from Tarnath Tor Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 18th, 2011
Our rating: starstarstarstarblankstar :: KEEP READING
The sixth volume of the Gamebook Adventure series may not innovate, but it sure as heck entertains.
Read The Full Review »

The Portable Podcast, Episode 84

Posted by Carter Dotson on May 10th, 2011

Roll for cuddliness!

On This Episode:

  • Carter speaks to Tin Man Games about their Gamebook Adventures series for iOS as well as their thoughts on the acquisition of Firemint by EA.
  • Carter speaks to Alex Schwartz of Owlchemy Labs about Snuggle Truck, and how they transitioned the game from the controversial original Smuggle Trick.
  • Who We Are:

  • Host: Carter Dotson
  • Guests: Ben Britten Smith & Neil Rennison, Tin Man Games
  • Guest: Alex Schwartz, Owlchemy Labs

  • Contact The Show: Email | Twitter


  • "Beatnes7 (Theme to The Portable Podcast)" by The Eternal - Download on iTunes here:

  • "Nanocarp" by The Eternal

  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.

  • Listen on WRGT Radio every Friday at 4pm Central
  • Listen Here: [powerpress]
  • Apps Mentioned in this Episode:

    iD&D: Gamebook Adventures

    Posted by Ryan Wood on December 22nd, 2010

    Welcome to another edition of iD&D. This month we are switching gears to take a look at a pocket of games that are based on the largely popular pen and paper RPG genre. There is no shortage of games available in the app store that make use of this genre, especially because many credit the original dungeons and dragons as the birth place of role playing games. This month we’re taking a look at the line of Gamebook Adventures available from Tin Man Games.

    Currently there are four adventures available in the Gamebook lineup. The four titles are “An Assassin in Orlandes,” “The Siege of the Necromancer,” “Slaves of Rema” and “Revenant Rising.” All four titles use the same background world to build their story base from, which allows for each of the titles to fill in a piece of an overall fantasy world. Each title also offers updated background information on the world itself that helps to deliver an overall flourishing game world.

    The Gamebooks are best described as the next iteration in choose your own adventure books. Players (Readers) travel through the story making choices along the way that help to develop the overall direction of the story. At any point one wrong move can bring up an untimely end to the adventure, which only serves to extend the playability of these stories even further.

    The true gem, and the reason these are next iteration choose your own adventure books, is the dice component in the overall story. At the beginning of the story players roll dice to determine their Vitality and Fitness scores. These scores are extremely important to the overall interaction of the story because they determine how much health you have, and how agile you are as a player. Additionally, starting equipment is provided that helps to dictate encounters.

    As the stories progress players will undoubtedly find themselves needing to fight their way through to the next pages. Encounters are randomized based on the current equipment scores. For example, I started the game with a dagger with a score of 2 and a leather jerkin with a score of 2. A goblin jumps out of the bushes without any armor on and holding a battle axe. The goblins armor score is 1 and his attack score is 4. The scores determine the number of die rolls each combatant gets to make, and then those die rolls are compared against the opponents rolls to determine the results.

    Each story, while being based in the same world, is self contained and provides hours of entertainment depending on how many poor choices a player makes. Thankfully there are a number of bookmarks that allow the story to be started from a specific part of the story. Using a bookmark allows the player to begin from a specific point in the story, rather than the beginning.

    The following story summaries are taken directly from the iTunes store descriptions from Tin Man Games. While there is no real order requirements, the overall fantasy world story truly develops from game to game, so my recommendation would be to start from Gamebook Adventure 1 and work your way numerically.

    Gamebook Adventures 1: An Assassin in Orlandes

    Set within Orlandes City, nobles are being systematically murdered by a ruthless assassin no-one seems able to catch. Finding yourself thrust in the middle of a large conspiracy, you must make decisions that may put yourself and one other most precious to you in great danger. Can you locate the Assassin in Orlandes before it is too late?"

    Gamebook Adventures 2: The Siege of the Necromancer

    "Set in the coastal town of Myr, you have returned home after a long Summer in the mines of Durath Tor to find your hometown besieged by strange creatures. A dark presence has taken over the town and you are the only one who can rid the stronghold of Erid Buul, the mysterious new Lord and his ghastly cohorts."

    Gamebook Adventures 3: Slaves of Rema

    "Cruelly taken from your homeland of Orlandes, you find yourself in a far off land at the mercy of a gladiatorial arena. Somehow trying to find a way to escape overseas, can you also unravel a potentially dangerous mystery that puts two nations on the brink of war?"

    Gamebook Adventures 4: Revenant Rising

    "The mighty city of Falavia, the military backbone of Orlandes, is under attack from an army led by a man claiming to be a God. How did this come to pass you ask yourself? You're sure it all started as some innocent adventure in search of treasure but somehow it turned into a nightmare. Also, why are people staring at you strangely? It’s not as if you look like you've recently been brought back from the dead or something. Oh yes, that's right. You remember now... "

    148apps has a limited number of promo codes available for distribution. Leave a comment about Gamebook Adventures and enter yourself for a chance to win a promo code for one of the four adventures.
    Thanks for reading the December edition of iD&D. Everyone have a safe and enjoyable holiday season.