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Doodle Rider Review

iPhone App - Designed for iPhone, compatible with iPad
By Dale Culp on July 19th, 2012
Our rating: starstarstarhalfstarblankstar :: EQUESTRIAN ANTICS FOR KIDS
Howdy, pard'ner! Saddle up Storm for some high-speed, carrot wranglin' thrills along the open prairie! Eat all the carrots you can find along the way... just watch out for them bison, now. Ya' hear?
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Q it: Music Player Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on July 17th, 2012
Our rating: starstarstarstarblankstar :: SIMPLY EFFECTIVE
Oversized looks but it all plays to Q it's strengths as a useful gesture driven music player.
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Billy The Painter Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on July 10th, 2012
Our rating: starstarstarhalfstarblankstar :: MINIMALIST
Memorable looks, but unadventurous game mechanics.
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Tanglers Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on July 4th, 2012
Our rating: starstarstarblankstarblankstar :: BASIC
A Match Two game that's extremely simplistic.
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Blocksworld Makes All Inner Children Squeal with Glee

Posted by Rob Rich on June 12th, 2012

Everyone’s messed around with building bocks in some form or another at some point in their life. Everyone. It’s kind of a universal thing. Which is a big reason as to why I’m somewhat amazed that very few people have attempted to merge the concept with interactive design. It’s one of those ideas that doesn’t seem obvious until someone comes up with it. And Boldai came up with it.

Blocksworld is, in essence, a set of virtual building blocks. Structures can be cobbled together, tiny people can be crafted, and all manner of impossible creations can appear with a few taps and flicks. But simply creating a thing is only the beginning. Once that mutant frog or towering skyscraper is complete, it can be brought to life or used as an asset in an animated movie or even video game. This is because it’s more than just a sandbox, it’s an incredibly easy to use toolset for creative types.

Any iOS user can open up Blocksworld and create whatever their imagination can come up with. Then they can use it to create their own action movie or turn it into a game, then they can share it with the world on the official website. Or Twitter and Facebook, of course. The tools are rudimentary but the sky is indeed the limit.

Blocksworld is still in beta but is expected to release later this summer. There’s no official word on pricing yet but users will be able to purchase additional content packs (prices also TBD) in order to bolster their creative arsenal.

WordSplash Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on May 10th, 2012
Our rating: starstarstarblankstarblankstar :: SIMPLISTIC
Simple but fun. At least for a little while.
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The Sky is Falling Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on February 13th, 2012
Our rating: starstarstarhalfstarblankstar :: LOW CLEARANCE
Oh crap, the ceiling is caving in! Oh crap, a giant rock is rolling after me! Oh crap, all I have is a wrench!
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Arch Fiery Review

iPhone App - Designed for iPhone, compatible with iPad
By Jason Wadsworth on October 28th, 2011
Our rating: starstarstarblankstarblankstar :: SIMPLE PLATFORMING
Take control of a fiery ball and guide it through maze-like levels to the goal.
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Big Eater Review

iPhone App - Designed for iPhone, compatible with iPad
By Jason Wadsworth on September 22nd, 2011
Our rating: starstarstarblankstarblankstar :: SIMPLE FUN
A cute, simple game with some similarities to an arcade classic.
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NOM 5 Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on September 7th, 2011
Our rating: starstarstarstarblankstar :: TOO WEIRD
NOM 5 is every bit as nonsensical and surreal as the original, but that's about all it has going for it.
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Mighty Fin Review

By Jason Wadsworth on June 9th, 2011
Mighty Fin is a strong swimmer, but he needs some help avoiding all the dangerous obstacles in his ocean.
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Mooniz Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 9th, 2011
Our rating: starstarstarstarhalfstar :: CUTE & SQUISHY
A cute and colorful take on group-popping puzzles with some surprising depth.
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Garbageman Review

Posted by Joey Davidson on January 23rd, 2011
iPhone App - Designed for iPhone, compatible with iPad

Developer: doubleleft
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone

Graphics / Sound Rating: starstarstarhalfstarblankstar
Game Controls Rating: starstarhalfstarblankstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Replay Value Rating: starstarhalfstarblankstarblankstar

[rating:overall]

Garbageman, as a premise, is actually pretty cool. You play as a trash collector following a garbage truck down a straight street. You’ll dodge cars, poles, people, banana peels and other objects as you move from left to right grabbing trash cans and trash bags. Once you’ve got the junk in your possession, you’ll need to swipe your finger towards the truck in order to toss it in the back. It’s fast, simple and relatively addictive. However, rough execution and nothing but the bare essentials keep it from being incredible.

The gameplay, if one were to only consider this feature, is mostly fun. Grab the trash bags and cans and toss them into the back of the truck. As you progress, levels change and the speed increases. You earn money by discarding waste. If you’re good enough to pitch three items in a row, you’ll see a gift wrapped present drop down and earn you a nice power-up. You’ll either fly like Superman or enter this crazy trash-man bullet-time.

The issue comes from the physical act of tossing the bags at the truck. You’ll need to slide from you character to the back of the vehicle. It’s too bad that any error in judgement or any slight alteration of your finger’s path will cause the bag or can to fly way wide. Because of this factor, there’s a massive learning curve presented at the beginning of this game. You’ll likely spend a good deal of time just figuring out what constitutes a proper slide and what doesn’t before you’re actually settling into having fun. That is, if you can do so before you frustration reaches critical mass.

Additionally, the gameplay is repetitive and there’s not much inherently rewarding here. First of all, you’re moving down a single, straight street with a looping environment. After 15 minutes, it’s boring. The scenery doesn’t develop, it doesn’t change, it just is what it is.

Second of all, this is an age of social and competitive gaming. The high scores are entirely local and there’s no way to share your triumphs with friends. You won’t be unlocking achievements or seeing where your friends faltered. There’s no co-op or versus. Basically, it’s you, the trash and the open road. And nowadays, that just isn’t enough.

Don’t fret, though. Given a few updates and some revisions and this game could actually be quite stellar. Social media integration, new levels and achievements would do the trick.

Ramps Review

+ Universal App - Designed for iPhone and iPad
By Joey Davidson on January 18th, 2011
Our rating: starstarstarstarblankstar :: SIMPLE FUN
Challenging, straightforward and good for both long and short gaming bursts.
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Braveheart Review

iPhone App - Designed for iPhone, compatible with iPad
By Brad Hilderbrand on December 9th, 2010
Our rating: starstarstarhalfstarblankstar :: MINDLESS SLAUGHTER
Braveheart is your typical barbarian, strong and easy on the eyes - but also kind of dumb.
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