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TheoTown review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on May 30th, 2019
Our rating: starstarstarstarblankstar :: MOBILE MAYOR
This game provides everything you might want from a mobile city builder, except stability.
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Pocket City review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on July 31st, 2018
Our rating: starstarstarhalfstarblankstar :: PREMIUM BUT NOT PERFECT
It’s nice to have a city builder that’s not a free-to-play game, but Pocket City still has some issues.
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Prison Architect: Mobile review

iPad App - Designed for iPad
By Campbell Bird on June 5th, 2017
Our rating: starstarstarstarhalfstar :: SIM PRISON
Don't let a few UI hiccups stop you from playing this wonderfully ambitious and dark management sim.
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Bit City review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 13th, 2017
Our rating: starstarstarblankstarblankstar :: WE BIT THIS CITY
This city builder is a pleasant way to spend some time, but is otherwise a pretty familiar clicker.
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Virtual City Annexes a Lite Version

Posted by Blake Grundman on August 24th, 2010
iPhone App - Designed for iPhone, compatible with iPad

Ever since the days that Sim City first graced the Commodore 64 back in 1989, gaming has forever been shaped by its lofty influence.  It is of little surprise that it was then ported to virtually every platform known to man, as well as spawning countless titles based on almost (if not completely) the identical concept.  G5 Entertainment's upcoming iPhone game Virtual City looks to be no exception to the rule, joining a rapidly expanding club of city building games on iOS devices.

Unfortunate as it may be, Virtual City is not quite ready for public consumption at this point in the development, so the team decided to take an interesting approach and release a "lite" version of the app to tide gamers over until the full release.  I know what you are thinking: "Why would we want to play a lite version, when the full version isn't completed?"  G5 had this specifically in mind when they were crafting the demo and made sure to pack in full of plenty of features.

Read the full article at The Portable Gamer