148 Apps on Facebook 148 Apps on Twitter

Tag: Shooters »

This Week at 148Apps: October 7-11, 2013

Posted by Chris Kirby on October 12th, 2013

Expert App Reviewers

So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Monster Adventures

I enjoy Roguelikes. I have a thing for RPGs. I love action-adventure games. I even dabble in monster-collection fairly often. But in all honesty, would anyone expect all of those great tastes to taste great together? Turns out it doesn’t matter because Foursaken Media has mixed them all in the big proverbial jug that is iOS, and the result is so good it just has to be fattening. Monster Adventures begins (and pretty much stays in) the town of Yerpa. It’s a quaint place surrounded by forests, mountains, and snowy plains, all of which are crawling with monsters. Fortunately our hero/playable character stumbles upon a friendly critter in the town’s well, and the duo set out to be the very best. Possibly like no one ever was. --Rob Rich

Gunner Z

There haven’t been a lot of serious attempts to replicate the formula of Zombie Gunship, which is unfortunate: that game made zombie killing fun in a special way. Gunner Z is one of the few that takes it on, but it struggles due in large part to its structure. The game puts players in the gunner seat of a truck that’s out to go blow up some zombies and the human sympathizers that seem to all have military ranks. Players can raise or lower their height to get the perfect angle against zombies, though it never feels like it’s of much practical use. Players get a standard gun of their choice with unlimited ammo, and a set of rockets that can be used to help take out more powerful enemies and large groups of zombies. If the zombies get close they’ll do heavy damage to the truck, and if the truck runs out of health it’s mission over. --Carter Dotson

The Cave

Back before there was ever a Master Chief or even an Angry Bird, there was once an adventurer named Guybrush Threepwood. Ron Gilbert was one of the brains behind the success of LucasArts’ original run of Monkey Island PC titles, later departing from the studio to pursue other projects. Fast forward to 2011, Gilbert re-teamed with fellow LucasArts alum Tim Schafer to re-imagine the adventure game for the modern generation. Has The Cave recaptured the magic of old, or is this a nostalgic trip down frustration lane? Adventure games have had a long legacy of turning a player’s mind to mush. For this reason, it only seems fitting that The Cave harkens back to the classic Maniac Mansion, where the player is faced with selecting which three of the seven available characters to use for the entirety of the game, right out of the gate. Decisions, decisions. Depending upon the selected avatars the puzzles and story may be modified slightly, lending itself well to a least two additional replay sessions. --Blake Grundman

Perfect Shot

Capturing that one perfect shot of a group of friends can be difficult. There’s almost always someone who is blinking, not looking at the camera, or forgetting to smile. Now there is an app available that solves all these problems and more. Perfect Shot couldn’t have a better name since it essentially describes exactly what the app does. Designed specifically with iOS7 in mind, Perfect Shot detects the number of individuals in a photograph and can detect their eyes and smiles. What’s amazing about this app is that it automatically captures a photo once everyone in the group is smiling and not blinking, so there’s no need to press the shutter button. Of course, eye and smile detection can be turned on or off by tapping on the gear icon in the lower right corner. --Angela LaFollette

Toca Cars

I am pleased to have had a chance to review Toca Boca’s new app, Toca Cars. As many may know, Toca Boca is known for their wonderful digital toys based on the real world playthings children use every day, and Toca Cars continues in the footsteps of their other great apps. It is worth explaining that Toca Cars is not so much a first-person POV driving simulator. Instead, it allows one to drive a car around a track with the drag of a finger. More impressive is the chance to drive and crash into the landscape the track has incorporated within; including many various buildings, street signs, a few animals or other characters, colorful ice cream puddles, ramps, and many more details too numerous to name. --Amy Solomon

Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


Autumn Dynasty

Good pure RTS games aren’t exactly easy to find on Android. Sure, there are a few good ones, but few can match the strategic depth to be found in Autumn Dynasty. Autumn Dynasty tells the story of a Royal Scholar, an important, intelligent man sent on a routine journey by the ruling government. He runs into a spot of trouble and, after proving himself against his enemies, you’ll follow his story as he grows into a leader and unearths a sinister plot. AD tells a great story and the very well done character art and interesting dialogue really drive the game’s story onwards and gives a lot of incentive to complete the next mission. --Allan Curtis


Evomail is part of the new generation of email apps, ones that shoot for a greater degree of accessibility and inbox management. But for me, Evomail comes with one killer feature: the ability to remove emails from the inbox temporarily by ‘snoozing’ them. On my iOS devices, Mailbox’s ease of use and interface has made it my client of choice. This is a problem because I rely on its ability to easily delay emails to a later time to help keep my sanity. Yet despite Mailbox’s expensive acquisition by Dropbox, it’s still an iOS-only affair. It’s frustrating, because it’s something Google has yet to add in as a built-in feature despite making the Android Gmail app more like Mailbox and Evomail with things like swiping actions. So now Evomail is on Android, and with it, the ability to procrastinate on answering emails. But it’s not quite the great email experience that I wanted. --Carter Dotson


Pinball is one of those old-school games that are almost always perfect as-is. Why? It presents the perfect union of physics, chance and human skill. It’s beautiful… even the electronic versions seem best when they are presented “traditionally.” Maybe, just maybe PinWar is an exception. “The” exception? In this game, basic pinball gets souped up into a battle zone that pits fast reflexes against human opponents or artificial intelligence. There are a few different play modes. In Quick Battle, it’s a war of attrition; play continues until one side loses all available tokens, with friends being expended with every pinball conceded. This mode is s quick shootout. --Tre Lawrence

And finally, this week, Pocket Gamer took a look at the new and noteworthy iOS games, including Costume Quest, KAMI, Duet, and Ring Run Circus. It also investigated Codea, an app that lets you make games on your iPad. And the site reviewed huge new 3DS adventure, Pokemon X and Y. Take a look, in PG's weekly wrap-up.

Overkill 2 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 4th, 2013
Our rating: starstarstarstarblankstar :: JUST ENOUGH KILL
Anyone expecting a huge, story-driven first person shooter might be a bit disappointed but that doesn't mean there isn't plenty of fun to be had with Overkill 2.
Read The Full Review »


+ Universal App - Designed for iPhone and iPad
By Rob Rich on February 14th, 2012
Our rating: starstarstarstarhalfstar :: BIG GUNS
TAITO brings another shmup classic to iOS, complete with some new bells and whistles.
Read The Full Review »

Zombie Area! Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on December 6th, 2011
Our rating: starstarstarstarblankstar :: MAKE IT RAIN
Zombie Area! is about as mindless as its antagonists, but that doesn't keep it from being tons of fun.
Read The Full Review »

Modern Combat 3: Fallen Nation Review

Posted by Rob Rich on October 28th, 2011
+ Universal App - Designed for iPhone and iPad

Developer: Gameloft
Price: $6.99
Version: 1.0.0
App Reviewed on: iPhone 3GS

Graphics / Sound Rating: starstarstarstarstar
User Interface Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarblankstar
Re-use / Replay Value Rating: starstarstarstarhalfstar


Modern Combat 3: Fallen Nation is a culmination of Gameloft's many dabblings into the FPS genre. There's plenty of running and gunning to be had throughout the game's 13 levels. Which is something new, actually. An honest-to-goodness sprint button has been added, allowing players to move between objectives at a much quicker pace. Sliding is also new, and can be accomplished by tapping the crouch button while sprinting. Handy for taking cover while under fire. Both of these new features are quite useful throughout the single-player campaign, but are even more vital when in the game's online multiplayer mode.

Modern Combat 3 looks great, no question, but it's the smaller details like animations and the occasional slow-motion kill shot that really draw the eye. But really, I think the reason I've enjoyed my time with the game so much is because it's just so... enjoyable. The over-the-top set piece moments are surprisingly grand for a handheld device and the multiplayer, with its experience (and earned currency) driven weapon unlocks and customizations is excellent. Each match earns experience, with better performances netting more of the stuff, and new levels unlock the ability to purchase new weapons. These weapons, in-turn, can be upgraded and customized to fit a player's preferences with a number of different attachments such as scopes and larger magazines. Similarly, items can be bought and equipped that bestow special abilities such as the ability to carry more ammo. It's a shockingly robust myltiplayer offering, especially considering the platform. It's a shame I'm so terrible at it.

There are a few issues that have cropped up, however. Of the three control schemes offered I've found the Classic setting to work best, but I sometimes find myself shooting when I don't mean to or missing a button by a hair's width and doing nothing. Usually resulting in death. Then there's the checkpoint system. Sometimes it works great and doesn't set me back too far. Other times I have to slog through a significant chunk of a level, only to finally reach my last point of failure to wind up kaput again. I've also noticed that enemies can shoot me with surprising precision through some very solid cover. I'm not talking about chest-high walls that the top of my head might be poking over, either. I'm talking about massive barriers that seem unable (or unwilling) to come between me and bullets.

Just about anyone who's interested has probably already purchased Modern Combat 3. It's kind of a little popular. For everyone else who might be thinking about it, and is a fan of first-person shooters of course, I'd say it's definitely worth playing despite its flaws. Many of which can easily be overlooked. The entry fee might seem a little steep, but there's plenty of great gaming that comes with that $7.


+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 26th, 2011
Our rating: starstarstarstarhalfstar :: POSITIVELY RADIANT
Cave releases great shooters. Cave released DEATHSMILES. The chain remains unbroken.
Read The Full Review »

Centipede Ultra Review

iPhone App - Designed for iPhone, compatible with iPad
By Timothy Smith on March 4th, 2011
Our rating: starstarstarstarblankstar :: POWER-UP
Get powered-up and prepare for some shoot-em-up arcade action because centipede is back and better than ever.
Read The Full Review »