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Hammy Go Round Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on January 21st, 2015
Our rating: starstarstarblankstarblankstar :: CUTE BUT BASIC
Cute but basic is the premise behind endless runner/roller Hammy Go Round.
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Strawberry Shortcake: Berry Rush Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on January 13th, 2015
Our rating: starstarstarblankstarblankstar :: CUTE BUT SIMPLE
Strawberry Shortcake: Berry Rush is a cute if simple Endless Runner, with baking skills that will make you hungry.
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Crossbow Warrior - The Legend of William Tell Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on December 22nd, 2014
Our rating: starstarhalfstarblankstarblankstar :: MISSES THE MARK
Crossbow Warrior details the entertaining adventures of legendary bowman William Tell. Unfortunately, the gameplay can't live up to the legend.
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Boulder Jack Review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on December 11th, 2014
Our rating: starstarstarblankstarblankstar :: BANDICOOT JACK
This good looking endless runner takes a few cues from Crash Bandicoot, but is otherwise yet another runner.
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Primitive Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on November 28th, 2014
Our rating: starstarstarhalfstarblankstar :: FOLK ART
True to its name, Primitive is about as straightforward as runners get.
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Agent, Run! Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on November 14th, 2014
Our rating: starstarstarstarblankstar :: RUNNING WITH A SWIPE
Agent, Run! is a fun runner with a twist that's entertaining rather than gimmicky.
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Jet Run: City Defender Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on November 11th, 2014
Our rating: starstarstarhalfstarblankstar :: PRETTY
Jet Run: City Defender's beauty might be its own worst enemy.
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Introducing Spider-Gwen and Sandman to Spider-Man Unlimited!

Posted by Jessica Fisher on November 3rd, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: PLEASANT SURPRISE :: Read Review »

Gameloft has released issue four of Spider-Man Unlimited. The update contains a ton of new spidery content. There are 25 new missions and events centered around Sandman. Issue four will also feature the first appearance of a playable Spider-Gwen. She's a Gwen from an alternative reality that also had a run in with a radioactive spider.

Players will also be able to check out a new environment: New York City’s Highline. This NY location has been recreated to include including hidden pathways and authentic obstacles.

You can check out the Spider-Man Unlimited Sandman update for free on the app store.

Monsu - Boomlagoon's Antti Sten Spills the Beans on the Upcoming Platform Runner

Posted by Rob Rich on October 2nd, 2014

Monsu looks to be a cute and cuddly little runner/platformer from Angry Birds alum Boomlagoon. I was able to get my hands on it for a bit and I can confirm that it is, in fact, cute and cuddly. It's also got a lot of cards to collect and equip, which is a bit different for the genre. Good different, form what I've seen.

In between choosing a card to bring into battle, smashing houses while collecting coins, and generally laying waste to those who would oppose me, I had the chance to speak to Boomlagoon's CEO, Antti Sten, about the interesting hybrid.



Antti Sten
148Apps: Would you say Monsu is a runner/platformer with card collecting elements, or a card collector with platformer/runner elements?
Antti Sten (AS): It's like a platformer, endless runner, with this card-collecting aspect. Basically you get to collect 40 different cards, and you can equip three of them at a time. All of them bring this really cool visual and helping aspect to the game, so you can run with these companions and buddies that make it like a whole different experience depending on what cards you choose.

The core game is the runner, of course. You can play the game without the cards but you can't play it without the running.

148Apps: What was it like to hybridize two very different genres? Were there any particular challenges? Anything easier than you'd expected?
AS: We thought we'd have trouble figuring out what the cards would be, because we wanted each of them to be richer than some power-up. There are some like that but most of them are really game-changing. It went pretty smoothly, really. We had a few challenges with other mechanics, like for example the social mechanics. We currently have leaderboards and you can share with other players, but we've been trying to figure out what would be the most convenient features to include.

148Apps: Where did the idea for a runner/card hybrid come from?
AS: It's always hard to say specifically when the game idea was born. At one point we were trying to figure out how to make a different kind of endless runner - we had all kinds of ideas, like what kind of controls could you have, should there be attacking - and at one point we started to wonder "What if it was more like a platformer?"

Of course with platformers you're thinking about Super Mario Brothers, and one of the key aspects of that game is that you can get these power-ups that really change the way that you play the game; for example, when you get the fire flower you play totally differently than when you get the star. We wanted to create something like that with Monsu's cards. And of course we went overboard and now we have around 40 of them.

148Apps: Did you learn anything from the development of Angry Birds or Noble Nutlings that helped with the development of Monsu?
AS: Simplistic UI is always something that we want to have - let users get straight to the game, and not have too many screens to handle. And of course there's the graphical style, which we've carried over from previous games.

148Apps: I imagine the climate of the App Store has changed a bit since releasing Angry Birds and even Noble Nutlings. Do you think that may have changed the way you approached Monsu?
AS: Yeah, I guess that one of the things that really has changed for us is that now we require much more depth. We wouldn't want to publish a game with just like one mechanic and X amount of challenges or levels, so there has to be some kind of progression - something to fiddle with. That's one of the things that's going to be very different from Noble Nutlings.

148Apps: Have there been any trends or reactions you've seen in the App Store lately that have you concerned about how Monsu will be received?
AS: The genre itself - really casual, easy to play games - there aren't many that have been all that successful. If you look in the App Store, the Top Grossing games based on revenue are usually like casino, resource management, and licensed games, which Monsu is not. But Monsu is a fun game, and there's always been room for these types of games!



Thanks to Antti Sten for his time. Monsu is available to download on the App Store now, for free.

The Maze Runner Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on October 2nd, 2014
Our rating: starstarstarhalfstarblankstar :: A NICE CHANGE OF PACE
The Maze Runner is a surprisingly enjoyable movie tie-in that will succeed in keeping players guessing.
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Galaxy Dash: Race to the Outer Run Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on September 29th, 2014
Our rating: starstarstarblankstarblankstar :: NEEDS A DASH OF SOMETHING
Galaxy Dash has bags of charm and appeal, but the gameplay is slightly lacking in variety.
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SpeedyPups Review

iPhone App - Designed for iPhone, compatible with iPad
By Jennifer Allen on September 19th, 2014
Our rating: starstarstarhalfstarblankstar :: NEAR MISS
Despite the Sonic the Hegehog undertones, SpeedyPups isn't quite a success. But it does capture a sense of speed well.
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Zynga Unveils First Look at Looney Tunes Dash!

Posted by Ellis Spice on September 16th, 2014

Be vewy, vewy qwiet. I'm hunting wunners featuwing wabbits, and luckily, it's duck season wunner season. Zynga has unveiled Looney Tunes Dash!: a runner featuring Bugs Bunny, Tweety Bird, Road Runner, and more.

Following on from fan feedback, the developers have aimed to give players a game that has a sense of progression - meaning that, unlike many runners, levels do have a completion point. By completing levels, players can unlock new characters and landscapes iconic to fans of the animation classics.

Looney Tunes Dash! is set to release in select countries (and Tazmania?) this week in Acme's Apple's App Store. For those asking "What's up Doc?", more details are set to be announced in the coming months. Hopefully in the form of a note attached to a falling anvil.

Th-th-th-that's all folks!

FOTONICA Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on September 16th, 2014
Our rating: starstarstarstarblankstar :: FIRST PERSON RUNNING
With a style like few other games out there, FOTONICA is a tricky but compelling first person Endless Runner.
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Hyper Trip Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on September 16th, 2014
Our rating: starstarstarhalfstarblankstar :: HYPER TWITCHY
Tough and unforgiving, Hyper Trip is a bit like Snake - if Snake was really harsh.
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