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Infinite Warrior Review

Posted by Rob Rich on September 11th, 2012
+ Universal App - Designed for iPhone and iPad

Developer: Empty Flask Games
Price: $2.99
Version: 1.0
App Reviewed on: iPhone 3GS
Graphics / Sound Rating: starstarstarstarhalfstar
User Interface Rating: starstarhalfstarblankstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Re-use / Replay Value Rating: starstarstarstarblankstar


Heroes love effortlessly cutting swathes through entire armies of badguys, don’t they? I guess success when faced with impossible odds comes with the territory. Infinite Warrior takes the concept of “There’s no way that would happen in real life” and turns it into a strange little mash-up of endless running (not really running) and a kind of rhythm game. It’s a weird combination that would work incredibly well if the whole thing weren’t bogged down by schizophrenic controls, diminutive text, and lighting issues.

A lone hero marches along as wave after wave of enemies come at him in progressively tighter clusters. Fighting off said enemies requires watching the on-screen prompts - either blood-colored arrows at the edge of the screen or bright yellow arrows that appear on passing foreground characters - then swiping in the indicated direction. Any gold earned from a run is kept, win or lose, and can be used to purchase special temporary gear that will enhance various aspects such as gold collection. And, as expected at this point, a series of different “missions” can be completed (i.e. survive five waves, collect X amount of gold, etc) to raise the hero’s level and act as an extra incentive to keep playing.

It starts off a bit slow in the first wave but once the action gets going Infinite Warrior can get downright fantastic. Once enemies start coming in small groups with little pause between their assaults simply staying alive will require a fair amount of focus and reflexes. It’s also more than a little cool to see successful swipes acted out as stylish cinematic takedowns, naturally. It’s an aspect that makes the lack of consistently responsive controls a major disappointment.

Granted I was able to figure out I’m “supposed to” swipe in order to not fail miserably each and every time (it requires a kind of steady, deliberate swipe with a slight pause at the beginning and end), but gesturing in such a manner becomes increasingly difficult as the attacks get closer together. More than once I’ve hit a proverbial wall simply because the controls made it impossible for me to progress. Having menu text that’s ridiculously small on an iPhone screen doesn’t help either as half the time I can’t even tell how much gold I have let alone how much an item costs. And forget about trying to play any of the night levels in a room that’s even vaguely well lit. The screen’s so dark I could only make out the bright yellow arrows and some shadowy movement.

I really, really like the idea behind Infinite Warrior, but the implementation needs some work. With controls that aren’t quite so finicky, text that can actually be read, and a little gamma correction it would actually be really awesome. Until that happens it’s doomed to be more frustrating than fun.

Nyan Cat: Lost In Space Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on July 23rd, 2012
Our rating: starstarstarstarblankstar :: THE TIME IS NYAN
The little Internet meme that could takes to the stars with surprisingly positive results.
Read The Full Review »

Deadmans Run Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on June 6th, 2012
Our rating: starstarstarhalfstarblankstar :: ACTION PACKED
Race classic cars in deadly competitions and wield powerful weapons to ensure victory.
Read The Full Review »

Gun Runner Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on May 25th, 2012
Our rating: starstarstarstarblankstar :: RUN AND GUN
The name says it all. This clever homage to classic side-scrolling shooters is easy to enjoy but hard to master.
Read The Full Review »

ChickenBreak Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on May 21st, 2012
Our rating: starstarstarhalfstarblankstar :: POULTRY POWER
How long can this chicken survive its escape from captivity.
Read The Full Review »

Crazy Kangaroo Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 2nd, 2012
Our rating: starstarstarstarblankstar :: JUMP FOR IT!
Keep away from a group of hungry, hungry hunters while nabbing cash in this near-endless hopper.
Read The Full Review »

rComplex Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on March 23rd, 2012
Our rating: starstarstarhalfstarblankstar :: LOOKS GREAT
There's an unquestionable amount of style to rComplex, from the audio to the visuals. It's just too bad the same TLC wasn't given to the controls.
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Zombies, Run! Review

iPhone & Apple Watch App - Designed for iPhone and Apple Watch, compatible with iPad
By Jason Wadsworth on March 14th, 2012
Our rating: starstarstarstarhalfstar :: TERRIFYING EXERCISE FUN
Run along with a story of survival during a zombie apocalypse and out run zombie hordes while helping other survivors.
Read The Full Review »

Gravity Project Review

iPhone App - Designed for iPhone, compatible with iPad
By Rob Rich on March 5th, 2012
Our rating: starstarstarhalfstarblankstar :: OVER
Unresponsive controls mar what otherwise should be a pretty cool gravity-flipping runner.
Read The Full Review »

Requiem: Unleashed Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on March 2nd, 2012
Our rating: starstarstarhalfstarblankstar :: RUN FOR THE HILLS
"Unleashed" feels like the wrong choice of words for a game with gated content, but it's still fun regardless.
Read The Full Review »

AWESOME Land Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on February 8th, 2012
Our rating: starstarstarhalfstarblankstar :: RETRO REMIX
An etherial homage to the 16-bit platformers of days gone by.
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The Tower of Zarbartz Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on February 8th, 2012
Our rating: starstarstarhalfstarblankstar :: FUN WITH LIQUIDS
Use strategically placed blocks to control the flow of various liquids and get them to the right container in this liquified puzzle game.
Read The Full Review »

Abvio Offers iPhone Centric Workout Apps

Posted by Jason Wadsworth on January 20th, 2012

App developer, Abvio, has a robust offering of workout apps tailored specifically for the iPhone user. These apps, including Runmeter, Cyclemeter and Walkmeter which respectively track running, cycling, and walking workouts. Each of these apps track and store workout data on the iPhone itself so there is no need for users to connect to any online database to upload or download their data. This can save precious KB for the more data conscious users out there. Users can also post their workout activity to Facebook, Twitter, or dailymile.com and when friends reply to these posts, the apps will report those responses to the user in real time using text-to-speech technology. One voice is included free and other voices are available via in-app purchase for $0.99 each.

As an added bonus, Abvio has recently announced that their apps now support many of the Wahoo Fitness products. Using these monitoring device with their devices, users can track detailed stats on their heart rate and calories burned during their workouts.

Updraft Jack Review

By Jason Wadsworth on January 20th, 2012
Jump, run, glide and dodge through lush forest environments and keep Jack the sugar glider alive for as long as possible.
Read The Full Review »

Garmin Fit Review

By Greg Dawson on January 11th, 2012
Garmin Fit tracks all the usual stats as well as automatically syncs with Garmin Connect.
Read The Full Review »