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148Apps 2013 wrAPP-Up - Why Core Gaming Had a Great Year on Mobile

Posted by Carter Dotson on December 26th, 2013

It's easy to look at mobile and see it as a wasteland for content; particularly with all the casual, free-to-play games, and especially the ones that seem to de-emphasize actual gameplay in favor of stronger monetization. That's only if you're not paying attention. Serious, core games - some even free-to-play - had a great year on iOS.

Oceanhorn was hyped for a good reason: it was beautiful and ambitious. That ambition didn't entirely pay off in my opinion, but for the game to have succeeded financially is a huge step forward for gaming on mobile.

It also felt like the barriers between mobile and PC/console games started to blur a bit. Frozen Synapse, Mode 7's highly acclaimed PC strategy game, landed on iPad at last. Limbo received an excellent port. Leviathan: Warships brought cross-platform online play - and the best trailer of the year. Space Hulk was not perfect, but it made for an exceptional transition.

But perhaps few did it as spectacularly as XCOM: Enemy Unknown. That game proved that it was possible to take a massive console and PC title - a fantastic modern take on one of the greatest strategy games of all time - and put it on mobile without losing any of the experience. Firaxis also absolutely stuck the landing with Sid Meier's Ace Patrol and its Pacific Skies followup; original games that went to PC later.

Favorite Four: Strange, Bizarre iOS Games

Posted by Rob Rich on July 17th, 2013

The past five years have seen the App Store’s library of available titles grow from a respectable 500-800 (July, 2008) to an almost inconceivable 1,000,000-plus. Of course the larger a software library gets, especially on a platform abundant with independent developers, the more likely for things to get weird. I mean really weird. With that in mind, here’s a list of four of the App Store’s most bizarre releases spread out over the last five years.

Tomena Sanner (2009)
It’s not the first runner to show up on the App Store, but it’s definitely one of the weirder ones. Guiding an energetic business man through levels filled with cowboys, dinosaurs, and even stranger obstacles is interesting enough. However, he doesn’t just leapfrog over robots and aliens and such; he dances with them. He dances with pretty much everything. And if he makes it to the end of the level in time, he dances there, too.

Enviro-Bear 2010 (2010, obviously)
Anyone who’s familiar with Enviro-Bear 2010 should know that it’s impossible to create a list of off-the-cuff weird iOS games and not include it. I mean it looks weird enough as it is. Actually playing it is a whole other bundle of weird as players control a bear’s hand as it attempts to drive around the woods gathering food for the winter. Food that falls in through the car’s sunroof as the bear runs into things, that then has to be eaten using the bear’s one and only paw that’s needed for accelerating/steering/braking/everything else.

NOM 5 (2011)
NOM 5 is basically the App Store’s most disjointed and surreal runner. It’s running and obstacle avoidance coupled with complete sensory overload, and the plot makes about as much sense as trying to imagine the personal relationship between a squirrel and the tree it’s climbing. Even that would probably make more sense than anything to be seen here. If you’re looking for something that makes so little sense it’s actually a little unnerving, look no further.

Quadropus Rampage (2013)
Rounding out the list is a game about a very angry four-armed octopus on a quest to destroy Pete, the evil god of the sea. The bizarre creatures that make up Pete’s army aren’t about to make things easy, though. You’ll have to grab whatever weapons you can find (including flaming swords, guitars, sticks, and frogs) and make good use of your starfish companion if you’re to have any chance of reaching Pete at the bottom of his ocean kingdom. It’s probably the most “normal” game on this list, but the story and the world are still surreal enough for it to count.

Quadropus Rampage Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 25th, 2013
Our rating: starstarstarstarhalfstar :: DAY OF THE TENTACLES
Quadropus Rampage is a crazy Roguelike action RPG that absolutely should not be missed.
Read The Full Review »

The Portable Podcast, Episode 189

Posted by Carter Dotson on June 11th, 2013

Little blocky men and quadropuses, ahoy!

On This Episode:

  • Carter talks to 3 Sprockets, creator of Cubemen 2, about making the sequel to their cross-platform strategy title that's largely based in tower defense, but also incorporates many other elements. Seon Rozenblum of the studio also discusses what they were able to adapt from the game's Steam launch, and how PC players react to the idea of cosmetic in-app purchases.
  • Carter talks to the Coster brothers at Butterscotch Shenanigans into how their roguelike hack 'n slash, Quadropus Rampage, evolved from a game jam idea, and why they went free-to-play.