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Leo's Fortune, from Tilting Point and 1337 & Senri, is a Great Looking and Playing Platformer Due Later This Month

Posted by Rob Rich on April 8th, 2014

We were fortunate (HA! See what I did there?) enough to get a look at Leo's Fortune during GDC, but I recently had the chance to sit down with Anders Hejdenberg, owner and designer for 1337 & Senri, to take an even longer look at the upcoming title. And I have to say it's mighty cool.

The goal for Leo's Fortune from the start was to make a "real" platformer for mobile. No auto-running or anything like that, but an actual old school style platformer. The game uses a very simple set of controls - on the left-hand side of the screen, swipe left or right to move; on the right-hand side, swipe up to jump, swipe up and hold to float, and swipe down to squish down or drop from mid-air. It's extremely easy to learn, but the environments are what will really put your skills to the test.

It's also pretty amazing to look at, with a combination of 3D models, hand-drawn artwork, and detailed textures. Each of the game's themed worlds has its own puzzles and hazards to contend with, and each also has its own very distinct look. And they're all impressively-detailed looks, too.

Leo's Fortune is due out at the end of the month, but no specific date is available yet. There also isn't a set price at the moment, but it's going to be a premium game with no in-app purchases.

Seriously, keep an eye out for this one.

GDC 2014: Tilting Point Unveils Platformer Leo's Fortune, and Updates on Uber's Toy Rush and Signal's The Sleeping Prince

Posted by Carter Dotson on March 21st, 2014

Tilting Point demoed several titles that they are helping to bring about and promote for iOS at GDC 2014, including a pair of games from big-name studios and an intriguing indie platformer.

Inspired by the Sonic series, Leo's Fortune is an action-puzzler where players must navigate through hazardous environments utilizing jumps, and only the ability to puff out and float, or compress down to apply more gravitational force. With loop-de-loops and tricky platforming puzzles to solve, this should prove to be a challenge for core gamers, which is what this premium-with-no-IAP title is aiming for. There's also iOS 7 gamepad support. Expect this one relatively soon.

As well, Toy Rush from Uber Entertainment is chugging along: new features have been added, monetization and IAP modified to be clearer, and just more polish added to the game. It's nearing its eventual release likely at some point in May.

Signal Studios, creators of the Toy Soldiers series on PC also showed off their game The Sleeping Prince, which is currently in a soft launch phase. This game has players flinging a ragdoll prince around, trying to collect coins and stars, reaching the end of levels safely. There's an interesting system where players can buy unlimited energy, referred to as magic in-game, in each level in order to bypass that. The aim is to release on iOS first by the end of April with Android down the road.