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Card Wars - Adventure Time Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on February 14th, 2014
Our rating: starstarstarhalfstarblankstar :: COOL DWEEB
Card Wars is fantastic up until the free-to-play aspects become apparent, which is a problem in a game that has an up front cost.
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Ski Safari: Adventure Time Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on December 12th, 2013
Our rating: starstarstarstarblankstar :: TIME TO SKI
Like Ski Safari? Like Adventure Time? Want to play Ski Safari with Adventure Time characters? Well, I have good news!
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Ben 10: Wrath of Psychobos Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on December 4th, 2013
Our rating: starstarstarblankstarblankstar :: BEN 6/10
Ben 10: Wrath of Psychobos has good ideas in play but falters in its execution.
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Cartoon Network Spends Some Adventure Time on a Ski Safari With a New Crossover

Posted by Andrew Stevens on November 13th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: SKI GLEE :: Read Review »

VentureBeat reports that Cartoon Network plans to do more with mobile gaming and is now working with Defiant, the creators of Ski Safari, to bring a Ski Safari-style Adventure Time game to the App Store. It will feature Finn and Jake skiing down a mountain to escape the Ice King as players collect and use special power-ups to go faster and higher. The game will remain similar in gameplay to Ski Safari, but add the humor of Adventure Time into the mix.

Check out the first screenshot below, courtesy of VentureBeat. Also, be sure to check out their full interview with Cartoon Network and Defiant.

Halloween - Ghost Toasters - Regular Show Lets Players Use High-Tech Weaponry to Stop a Ghostly Invasion

Posted by Andrew Stevens on October 31st, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: GHOST-BUSTING MAYHEM :: Read Review »

Ghost Toasters - Regular Show is a creepy platform shooter where players must save the park from a ghost invasion. Fans of Cartoon Network's Regular Show should prepare themselves to run with one of thirteen characters from the TV show while using some high-tech weapons and power-ups to make toast out of those ghosts! It offers 40 levels of action, just in time for Halloween!

Ghost Toasters - Regular Show Review

+ Universal App - Designed for iPhone and iPad
By Lucy Ingram on October 17th, 2013
Our rating: starstarstarstarhalfstar :: GHOST-BUSTING MAYHEM
Halloween has come early for fans of the Regular Show with phantom-busting Ghost Toasting, a platform shooter that is as fun as much as it is frustrating.
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Ben 10 Slammers Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on August 28th, 2013
Our rating: starstarstarstarblankstar :: SLAM DUNK
Ben 10 Slammers is strong enough for an adult, but made for a kid.
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Legends of Ooo - Adventure Time gets Another Episode

Posted by Rob Rich on August 5th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: ALGEBRAIC :: Read Review »

Oh my Glob! It's finally happened: Legends of Ooo - Adventure Time (no longer "Big Hollow Princess") has received a new episode titled "The Library of Doom." Lumpy Space Princess' secrets have been stolen, and it's up to Finn and Jake to recover them in an all new adventure featuring new original voicework for BMO, Finn, Jake, Flame Princess, and LSP. This is exciting news, especially since the only real problem people had with the original release was its length.

It's made all the more exciting when you consider that "The Library of Doom" is currently free for a limited time. That's right, if you already own Legends of Ooo and have beaten it to the Nightosphere and back, you can get your hands on the latest installment for free. If you don't already own it, it's $0.99. Stop stalling.

Regular Show: Best Park in the Universe Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on May 23rd, 2013
Our rating: starstarstarblankstarblankstar :: SLACKERS
This park has some good ideas, but a lot of work needs to go into it to make it live up to its title.
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Rock Bandits - Adventure Time Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on March 21st, 2013
Our rating: starstarstarblankstarblankstar :: SOFT ROCK
Rock Bandits has a lot of good ideas to its credit and a funny storyline, but the actual game winds up being extremely frustrating to play.
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Fionna Fights Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on February 18th, 2013
Our rating: starstarstarstarblankstar :: FIGHT LIKE A GIRL
Fionna Fights takes the gender-swapped version of the Adventure Time protagonist Finn and delivers a solid endless action game that should be entertaining even to non-fans.
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Banzai Blade Review

+ Universal App - Designed for iPhone and iPad
By David Rabinowitz on February 4th, 2013
Our rating: starstarstarblankstarblankstar :: RUNNING NINJA
Banzai Blade is a casual infinite runner that is less about running and more about slashing.
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Ride 'Em Rigby - Regular Show Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on January 29th, 2013
Our rating: starstarstarhalfstarblankstar :: REGULAR GAME
Cartoon Network's hit Regular Show comes to iOS in a solid-yet-unspectacular endless runner based off of one of the show's episodes.
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Mutant Fridge Mayhem – Gumball Review

+ Universal App - Designed for iPhone and iPad
By Angela LaFollette on December 19th, 2012
Our rating: starstarstarstarhalfstar :: MUTATION MADNESS
Destroy the mutated food in this addicting beat ‘em up arcade game based off the popular Cartoon Network show.
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Jumping Finn Turbo Review

Posted by Carter Dotson on October 29th, 2012
+ Universal App - Designed for iPhone and iPad

Developer: Heavy Boat
Price: $1.99
Version Reviewed: 1.0
Device Reviewed On: iPod touch 5

Graphics / Sound Rating: starstarstarhalfstarblankstar
Game Controls Rating: starstarstarhalfstarblankstar
Gameplay Rating: starstarstarblankstarblankstar
Replay Value Rating: starstarstarstarblankstar

[rating:overall]

What time is it? Time for another Adventure Time game, because who doesn’t love Adventure Time? Nobody I want to talk to, that’s who. In Jumping Finn Turbo, the goal is to rescue Princess Bubblegum from the Ice King who’s kidnapped her. That is not the way to a woman’s heart, Simon. Now our intrepid boy-and-dog duo Finn and Jake have decided that the most efficient way to rescue her is by Jake kicking Finn really hard into the air, until he reaches the destination.

This is the wrong approach, because Finn keeps hitting the ground face-first. Repeatedly. But failure is the cornerstone of any game, as without failure there can be no true success, so we all keep failing until success is achieved. Players try to time the initial kick so that Finn gets launched at maximum power, then have Jake kick him in the air periodically, and can bounce him once if he’s about to hit the ground. Along the way, other characters from the show can help Finn fly further – Marceline can thwack him with her axe bass to send him flying faster, or he can fly higher on Lady Rainicorn. All these powerups can be upgraded to make Finn fly farther and eventually win. Emphasis on eventually.

The format’s key flaw is that randomness plays such a role in success. This is especially true on the initial launch, because it’s the best opportunity to actually be sent flying upward, instead of just forward. So hitting a bunch of allies on the ascent tends to be the secret to flying far, as much as skilled timing of the kicks and tapping to remove the penguins does. The player is there to provide agency, pretty much. I still found myself captivated by the goal, and satisfied whenever I got a long kick in. It’s just that eventually it feels like I’m along for the ride, rather than being the determining factor in success and failure, or at least in varying degrees of failure.

Now, was this captivation because I just am a fan of the show? If it had original characters, would I not care so much? Probably not. Such is the peril of licensed games: how much can they truly be enjojyed beyond just their licenses? And is familiarity really a bad thing if it entertains people? Hmm. At least the game completely skips in-app purchases and features widescreen support, but the lack of Game Center support is disappointing. Perhaps a leaderboard for how many games it takes to win?

So, while I’m still somewhat conflicted about this game, I still actually enjoyed it quite a bit, though there is a flawed concept here. This is probably best for the kids, though I’m probably going to go kick Finn again. I’ll see myself out.