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The best deals on the App Store this week - December 27

Posted by Jessica Famularo on December 27th, 2017

The holiday season may be drawing to a close, but there's still plenty to celebrate. You'll find many popular games at incredible discounts on the App Store right now. We've gone and rounded up the best deals on iOS games this week.

5 point and click games like Kathy Rain

Posted by Jessica Famularo on November 24th, 2016
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: PHENOMENAL ADVENTURE :: Read Review »


Raw Fury’s latest game, Kathy Rain, is now on mobile for all of you potential super sleuths out there. Set in a small town, journalism major Kathy Rain uses her investigative skills to uncover the mystery surrounding her grandfather’s death while also dealing with issues of family and loss. It’s quite good, especially if you’re a fan of point and click adventure games. Once you’ve beaten it, we recommend these other fine point and clicks.

This Week at 148Apps: June 16-20, 2014

Posted by Chris Kirby on June 22nd, 2014

Shiny Happy App Reviews


The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Angry Birds Epic

Proving to be quite a departure from the usual Angry Birds motif, Angry Birds Epic feels more like an introduction to the RPG genre than anything more substantial. There’s potential there, but all too often it isn’t fully exploited, which seems a shame. While technically there’s a storyline in there somewhere, progress is solely dictated by a map screen in which one follows the game along from fight to fight, rather than anything more interesting or exciting. Occasionally there will be other paths to take but it’s still mostly linear. Combat is fortunately more interesting, offering a surprising amount of depth for such a simple idea. --Jennifer Allen


Kiwanuka

Kiwanuka is a game that curiously eschews many of the trappings of modern mobile gaming. It’s a game that could easily use things like a star system, like seemingly every other game, but it stands out because of the lack of such modern trappings. Players control a Kiwanuka shepherd who must lead a group of followers to an encased shepherd in the level who has become trapped within a prism. Forming chains of followers with the lightning staff to navigate around the levels is necessary: they can swing in a circular motion, and create bridges and ramps when attached to another point. The game becomes about figuring out when and where to create the chains to properly navigate to where the trapped Kiwanuka follower is. However, there’s no limit to how many chains of followers can be used, or timers, or anything: beat the level and it’s beaten, and the next one is unlocked. --Carter Dotson


VVVVVV

VVVVVV doesn’t look particularly inspiring, does it? For those who grew up during the home computer era of the Spectrum and Commodore 64, it’s the kind of look that can be forgiven more easily than for the younger gamer, but it’s still hardly a looker. Get past that shallow thinking though, and one will find that VVVVVV is exceptionally good – albeit ridiculously frustrating in equal measures. Previously a PC release, some players including myself will have enjoyed the suffering that VVVVVV has provided in the past. It’s tough and sometimes deeply infuriating, but thanks to some clever placement of checkpoints it’s also the kind of game that will keep players coming back until they’ve beaten it. --Jennifer Allen


Soccer Stars

Despite the name, Soccer Stars owes a lot more to Billiards than it does to Soccer. Rather than conventional ball-kicking skills, the key to Soccer Stars is to be able to bounce the solid orbs that represent the players around the arena and hopefully towards the goal. It’s a different mechanic than most but it mostly works. Soccer Stars focuses very much on online competitive play, although an offline mode does exist. A mixture of one on one sessions and tournaments, the point of the game remains the same – score 2 goals before the other player. Each team is made up of five orbs that can be bounced around in numerous ways. One drags a finger behind the orb in order to push it towards the objective. They’re pretty sensitive so they can bounce off of other orbs, as well as the walls surrounding each pitch. Given the drag mechanics, when near the edge of the screen an extra finger is needed to cover for the missing space. That can make things awkward, but it mostly just about works. --Jennifer Allen


Broken Age

In this new age of game design, projects have found countless ways in which to spring to life. In the case of Broken Age, Double Fine’s first uber-successful Kickstarter venture, the masses spoke with their wallets loud and clear, showing an undying support for the long-languishing adventure game genre. So, does the first half of this quest live up to the title’s impressive budget and hype, or will the unfinished storyline leave players craving more? One fantastic aspect of adventure titles are their emphasis on building a cohesive and compelling narrative. Broken Age tells the seemingly disparate story lines of Shay and Vella. In a neat move, typical of Double Fine’s outside the box thinking, the plot can be consumed any number of ways, allowing the player to switch back and forth between characters at will. Though both Shay and Vella exist in two seemingly different worlds, as one might expect, their stories eventually converge. Ultimately this ends up fleshing out a much larger universe than would be achievable through a single through line. --Blake Grundman


Toca Town

Toca Town is Toca Boca’s new highly open-ended digital toy, bringing dollhouse play to iOS devices. Toca Town allows children of all ages to manipulate a very nice selection of Toca characters around six locations that include a park, restaurant, family home, apartment, grocery store, and police station. Characters can be moved around within each landscape as well as transported to new areas of this app easily, including any object they may be holding at the time, making transitions between areas simple and intuitive. Objects like foods, books, or other more specific items such as keys found at the police station can also be held as children drag figures around the screen while acting out their own stories, much like one would with a classic dollhouse in real life but without the little pieces that parents need to keep track of. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Cow Dash

Cow Dash is a charming entry from Retroid Interactive that is able to swaddle retro-looking graphics in the familiar, tried-and-true frame of an arcade adventure. The controls are deceptively simple, and almost conceal the challenge of the game. Almost. The travel-happy cow starts off in a outdoor naturescape environment set in deliberate platforms of differing heights. The cow moves on its own when a tap is administered to start the level; it continues moving in a set direction until it is impeded by an object, at which point it turns on its heel and goes in the opposite direction. --Tre Lawrence


Drive In The Line

One of the new fads on Google Play of this moment, are games where players need to guide a something between lines. In this game, it’s a car between both sides of the deserted road. If players fail… Well, then the car explodes. So, yeah. There is something about games that are very simple and really hard at the same time. Drive in the Line is one of those games. In Drive in the Line, players drive their way through an endless desert apocalypse. Somehow, the driver of the car is stranded somewhere on earth where there is nothing but an endless, ever changing road that leads to virtually nowhere – with only one goal in mind: just keep in driving and don’t look back. Now, a premise like this surely sounds interesting, and it is in its own way. Players take control of the driver’s car and need to help him navigate the endless road ahead of him. Since this is a high score based game, and games are generally short by nature, this game soon went from ‘this is nice’ to ‘I need to set a new high score’. Because, when one plays this game, it is something that will play in their minds. Mainly because players know they can do it. --Wesley Akkerman


Hazumino

Often videogames get criticized for retreading old ground. People will complain that ‘they’ve played it before’ but sometimes revisiting old ideas that you get new ones. Hazumino goes back in time to visit both Tetris and Canabalt and by doing so comes back with something new yet reassuringly familiar. The reason that Hazumino‘s goal will be instantly clear is because of the world famous shapes that occupy the right-hand side of the screen. These ‘tetrominos’ need to be rotated and shifted up and down before being launched to the right. The reason why you’re placing these shapes is because you need to form a bridge of sorts. --Matt Parker

Broken Age Review

+ Universal App - Designed for iPhone and iPad
By Blake Grundman on June 18th, 2014
Our rating: starstarstarstarblankstar :: SOLID START
It doesn't matter if a painting is beautiful. If it's only half of the picture, it's impossible to predict the quality of the end product. The same also applies here.
Read The Full Review »

This Week at 148Apps: June 9-13, 2014

Posted by Chris Kirby on June 14th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Spendbook

Secretly, I doubt anyone wants to keep track of their finances. All too often it’s a stark reminder that one’s bank balance just isn’t as high as one would like. Having said that, tracking transactions is very useful in making one realize that spending a ridiculous sum of money on old movies and cake isn’t always wise. Or at least that’s what I hear, because there’s no way that I do that. No way at all. Spendbook is a simple yet effective solution to tracking such things. With a look that suits iOS 7 perfectly, Spendbook keeps things simple and clean yet still offers plenty of opportunity to include all the relevant information about day-to-day living. --Jennifer Allen


Bubble Witch Saga 2

Candy Crush Saga may be King’s frontrunner, but there are plenty of alternatives to the puzzler to choose from – in particular is Bubble Witch Saga, an homage to Taito’s classic Puzzle Bobble/Bust-A-Move. Homage is being kind, actually; Bubble Witch Saga 2 and its predecessor are outright facsimiles of Taito’s addictive puzzler, but the latest iteration incorporates new and original ideas to ensure the formula remains fresh. Bubble Witch Saga 2 is slick, colorful, and challenging, and while it doesn’t break entirely new ground on the puzzle front, it’s still a great choice for a few bites of playtime here and there. If you’re unfamiliar with the original Bubble Witch Saga, it’s a puzzler where you’re given one colored bubble after another to aim at even more bubbles suspended at the top of the screen. You need to match three or more of a kind to burst the bubbles and clear them from the play area. This is accomplished via precise aiming with the touch screen, and strategic bouncing of colored bubbles against the “walls” of the play area. If you play your cards right, you can collapse an entire cache of bubbles with a well-placed shot. They’ll rain down in a shower of color, and at the end of each level they’ll randomly bounce into pots that collect them for points to tally onto your score. --Brittany Vincent


Rival Knights

A jouster’s foe isn’t his opponent. It isn’t the lance, or the fury of the charge, or even the thunderous clash of horse and weapon and rider. A jouster’s true enemy – that subtle foe he must face every time he mounts – is his own fear. Fear makes the rider worry his horse out of rhythm. Fear makes him charge too soon, or hold an instant too long. And it is fear that makes him turn aside from his strike rather than into it, leaving his lance shattered and his body thrown to the ground. To be a jouster is to conquer your fear and to never back down. Also, there’s apparently some rhythmic tapping involved. --Andrew Fisher


Battleheart: Legacy

Battleheart: Legacy is a cartoony and light action-adventure RPG that makes a lot of its competition on iOS look archaic and old-fashioned. Although the game doesn’t necessarily push the boundaries of gameplay originality or storytelling, Battleheart: Legacy is an extremely good-looking and well-made game. Players of Battleheart: Legacy begin the game by creating a character and working their way through a tutorial sequence, but from there the game is quite a bit of a choose-your-own-adventure kind of deal. There are quest givers and such, but the main focus of the game seems to be exploring new areas, fighting enemies, and custom leveling a character with abilities. --Campbell Bird


Bug Art

Parents will be excited to hear of a new app from the developers of Bugs and Buttons – a creative app that still includes a quirky bug theme that the developers at Little Bit Studio are known for. Bug Art is a lovely app that allows children to design their own critter, be it different types of beetles, dragonfly, ant, or the like, using a nice variety of art supplies and bug-shaped templates that one can fill in and decorate. They can also select from many color choices and drawing points, including three paintbrush heads, a pencil, and a marker choice, as well as other tools for bug personalization. Do check out the rainbow color button that enlarges the color selections, adding a larger collection of secondary and immediate colors as well as the related darker, muted shades that I appreciate a great deal. Glitter is an option, as are the inclusion of bug images, stamps, stickers, and even one’s own photos. An eraser is included that will remove all marks from the page, but an undo button would have been helpful as well, as it would allow children to subtract the last detail added to their work instead of having to restart from the white, paper-like background if the eraser is employed. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Crush II

At first, when looking at screenshots, Crush II doesn’t look like that big of a deal. But when players get in to it, it will get real hard, real fast. Crush II is a relentless puzzle game. In Crush II, players are tasked with combining two block of the same color, while other blocks keep on falling on top of them. Don’t think to lightly about that: In Crush II, players will get baffled by the speed of those colored little terrors – I know I did. At the beginning of a fresh new game, I always thought: now is my time to shine. And for a while, I did shine. Heck, I shined for quite some time. But there is a moment in every game of Crush II where to falling blocks will beat players at their own game. A defeat is inevitable – but somehow, by playing the game more and more, players will get better at it and will raise their own high scores frequently. The only thing crushers have to endure is the constant feeling of defeat, every time the game ends. --Wesley Akkerman


Racing Rivals

Racing Rivals is a 2.5D drag style racing game, where players can compete againts computer controlled and (online) human opponents. At first, I though this would be another simple iteration of the old concept, but now with slicker visuals. Boy, was I wrong. At its core, Racing Rivals offers a simple base. Players take control over a car in a 2.5D drag style race and have only three buttons to press. There is a launch, accelerator and shift button and every one of them a neatly placed at places one’s thumb can easily rest. Steering is not an option, bacause it thrives on speed, momentum and perfect shifting. Players will know excatly when to shift, because there is a line of blue colored dots that eventually lead onto a green one – and that’s the moment to strike. But the game requires perfect timing from its drivers. When players are a fraction to late or even to early, it gives the opponent the chance to drive right past them. --Wesley Akkerman


Game of War: Fire Age

Game of War: Fire Age is a city builder with a huge scope. Taking control of a tiny city with some wooden walls and not a lot else, the player must construct an epic city, train an army and work with others to become powerful. At its most basic GOW:FA seems like any other city builder. The player taps a plot in their city and chooses a building, which takes real time to construct. There are a ton of buildings in game and the building system is quite in depth. There are the basics, like farms for food and barracks for troops but there are also embassies to work with other players, upgraded walls and traps to stop enemies and a dizzying array of resource and research buildings to construct. GOW:FA’s world is divided into vast areas called kingdoms where player cities reside. Unlike most games cities are actually located somewhere on the land in a kingdom, so it’s possible to view a world map and see the city and other player’s cities like an actual world map, rather than the more abstract “neighbors” common to this type of genre. --Allan Curtis

And finally, this week Pocket Gamer took a look at Hitman: Sniper and Monster Hunter Freedom Unite at E3 2014, kicked off the World Cup with some top football games, and reviewed games like VVVVVV, Fluid SE, Angry Birds Epic, and Broken Age. Read everything right here.

Broken Age Arrives on iPad - Breaks Free with Crowdfunding

Posted by Jessica Fisher on June 12th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SOLID START :: Read Review »

Broken Age by Double Fine Productions, is a Kickstarter success story. In order to maintain creative control and involve players in the development, Double Fine decided to Kickstart their point-and-click adventure story. In just over eight hours they were fully funded and on their way to production of not only the game, but a documentary series about the creation process.

Broken Age tells the story of young boy and girl: one defying being chosen as a sacrifice, and the other breaking free of his lonely existence on a spaceship. The artwork looks stunning and the voice acting cast is top notch with big names like: Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton, and Pendleton Ward.

Act 1 is now available in the app store for $9.99. Act 2 will be available as an in-app purchase in the future.