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Things Are Heating Up in Beast Quest's New Volcanic World (Not Sorry)

Posted by Rob Rich on July 6th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SIMPLE PLEASURES :: Read Review »

The worlds of Beast Quest can be harch and unforgiving, so what better to add to the roster than an active volcano?

This Week at 148Apps: May 4-8, 2015

Posted by Chris Kirby on May 11th, 2015

A-MAY-ZING Reviews at 148Apps

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Beast Quest Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on May 7th, 2015
Our rating: starstarstarstarblankstar :: SIMPLE PLEASURES
Beast Quest is an open world RPG for newbies. It's not complicated but, it is quite fun.
Read The Full Review »

It Came From Canada: Beast Quest

Posted by Jordan Minor on March 17th, 2015

Figuring out how to best preview Beast Quest, the upcoming action RPG from Miniclip, proved to be surprisingly difficulty. This isn’t a judgment on the game’s quality, but it really does feel like a bunch of pieces from other, more famous games stitched together. So in this edition of It Came From Canada!, I’m just going to describe those pieces and how they find a way to fit together.

Beast Quest's general structure resembles any other casual RPG on the App Store. Players complete various short quests like gathering X amount of treasures or killing X amounts of enemies to level-up and take on the next major story mission. Those story missions revolve around the overarching goal of killing the elusive boss monster, giving the game a Monster Hunter or even a Shadow of the Colossus vibe. The combat is straight out of Infinity Blade, except players just tap a button instead of swiping to attack. However, while that control choice is nicely streamlined, holding a run button and moving the camera to steer the character feels even clunkier by comparison. The impressively large, dense, and snowy initial open world is a like a very, very light version of Skyrim, and by climbing “eagle peaks,” players gain a cinematic panoramic view of the landscape to flesh out their map, Assassin’s Creed-style.

That’s a lot of disparate influences. So how well do they fit together? Let’s put it this way: while the game is full of many beastly creatures, Beast Quest itself most resembles is a successful Frankenstein's Monster. By taking all of these proven ideas and applying them in the places where they make the most sense, few parts of the game feel lazy or weaker than each other. The individually strong parts strengthen the whole. Even the vague fantasy setting is generic and receptive enough to include these nakedly obvious inspirations without suffering any kind of tonal or mechanical whiplash.

Beast Quest is currently in a soft launch phase and will be launching everywhere soon. So it won’t be too long before you can decide whether or not this surprisingly seamless hodgepodge works for you.