War of the Fallen Review
Price: Free
Version Reviewed: 1.21
Device Reviewed On: iPhone 5
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The story involves something with evil and 'shardbreakers', y'know, standard fantasy card game stuff. But ultimately it's about forming attack and defense decks of 5 cards each from 3 different races (I chose the Corrupted as my focus, because who wouldn't want to control an army of demons and the undead?), with attack decks used to attack the computer and online opponents. Cards have different skills that can help tilt the scales in one's favor when battling other players. Opponents on quests aren't really so interesting, as the deck just cycles through cards as the player taps, doing a fixed amount of damage based on the current card's attack stat.
Now, the problem I see with a game like this is that there's not really much of a game here. Defeating human opponents seems based a lot more on just having better stats than them, rather than anything with skill or strategy. Defeating the computer is literally just tapping on the screen until the energy bar runs out, or a refill potion gets used. As well, the game uses a lot of negative reinforcement to get players to come back along with energy refilling, particularly the loss of money and glory, the game's ranking system. So coming back again and again is really recommended.
Still, I suppose I finally realize the appeal of this kind of game: it's about the building up of one's deck and cards, instead of the 'game' itself. Still, there are ways to do even something like this that's not totally offensive (read: pretty much anything Hothead Games releases nowadays) and something like War of the Fallen where there's at least a little bit of joy in the procedure. Yes, this is a Zynga game I'm complimenting for not being the absolute downfall of society! Still, considering that 'actual' card games like Ascension and the like feature actual gameplay, the rise of something like this just feels lacking, though I certainly had some enjoyable times with this.