Tiny Monsters Review
Price: FREE
Version: 1.0.2
App Reviewed on: iPhone 3GS
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After a mercifully brief tutorial phase, players are given full control over their odd little floating island exotic animal sanctuary. In practice this entails a lot of stuff free-to-play social gamers are familiar with, such as clearing debris to make room for new structures or building said structures, while waiting for a specified amount of Real Time to pass. A number of constantly updating quests help to keep players on-track, and it won’t be long before they’re evolving their newly hatched babies into teenagers and beyond.
If someone absolutely loves cute, then Tiny Monsters is the game for them. These critters might be comprised of cool design elements (such as a fire/rock scorpion or a “carnivorous” plant) but make no mistake, they’re all sporting happy little grins and the biggest pairs of doe eyes I’ve seen. Although there’s more than just the “Daaaaawwwww” to keep players interested. More quests, buildings, creatures, and more are unlocked fairly steadily. Most of this progression is tied directly to a player’s level, and doing pretty much anything will gain experience, even the simple act of feeding.
Tiny Monsters doesn’t really do anything new with the Freemium formula, but it does what it does well enough to scratch that particular itch. And I have to admit, the creature designs are pretty cool. As is the ability to grow them into more mature forms or combine them to create interesting hybrids. So long as someone knows what to expect, I imagine they’ll enjoy themselves.