Version Reviewed: 1.1.79371
Device Reviewed On: iPhone 5
Graphics / Sound Rating:
Replay Value Rating:
Continuing the Clash of Clans style motif that has worked well for so many other titles of this ilk, Sensei Wars isn't exactly a particularly original title but it is one that comes with an original element - namely the ability to control a samurai in combat.
As is commonly the way, players take time to build up a village; developing it to be independent and strong, while also cultivating a fearsome fighting force to fend off opposition. Things are well balanced here with resources gained from mines and farms, with such gains leading to the option to build new institutions and train up an army of warriors. Timers litter such progress so expect to be waiting around from time to time in order to reap any significant gains.
Once an army has been formed, it's possible to send them off to either fight against real players or as part of a single player campaign. Yes, much like in Clash of Clans. These options work well together, ensuring that there's always something to do and keeping things ticking along nicely.
Sensei Wars's true shining star of ingenuity comes from the use of a sensei or samurai in battle. It's simply done, requiring a couple of taps at the screen much like when controlling the other minions, but there's room for expansion. Players can opt to upgrade specific powers, opening up special attacks and giving one the chance to specialize in various areas. It's a cool step and one that works well within such a title.
Other than that, admittedly, Sensei Wars is business as usual for the genre. Pleasant to look at and, with the sensei abilities, it is at least one of the better clones out there. Patience will be essential throughout, but there's sufficient reason to chip away.