Push Morty Push Review
Price: $0.99
Version Reviewed: 1.1
Device Reviewed On: iPhone
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The home screen is simple to navigate. It provides a top-down point of view on the physical game and on its title character, Morty. It also offers the options of “continue quest,” “begin from scratch,” “free play,” and, well, “options.” I began to simply play around with the game in the “begin from scratch” mode. I seemed to be succeeding, as I was visually and audibly rewarded with flashes of brighter colors and sounds that indicated positive things. The initial problem I had with this game is that I had no idea what I was doing to earn these Pavlovian rewards. The game dropped me in the middle of a room, where I worked on navigating through obstacles by making Morty push.
The character Morty is cute and appealing, as is the general appearance of the game. Push Morty Push could potentially or ideally be a relaxing way to spend some free time. Several reviews noted its “addictive” properties. For me, if addiction is about abusing myself, it could be rewarding in a certain sense. I happen to prefer to reward myself with Ben and Jerry’s - just sayin’.
I can see the drive that others playing the game may have to push Morty to the finish line. The game itself and the object of the game is essentially constructed of various puzzles that move in sequence from room to room until the highest level is obtained by the player. The left brain could potentially be exercised and give me the ability to recognize mathematical patterns and develop untapped spatial skills. I see the benefits of Push Morty Push as a visually pleasing game for players who enjoy virtual puzzles. I may be impatient, but open-mindedness? I have that in spades.