Version Reviewed: 1.0.1
App Reviewed on: iPhone 5
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Continuing the trend of Dragon Quest games making their way to iOS, Dragon Quest VI bounds onto our screens and demonstrates what a consistently enjoyable series it is. While its storyline might not be the most original, it’s still appealing stuff and you easily get your money’s worth.
Given that particularly hefty price tag, you’ll immediately be reassured that it’s worth it. For $14.99, you can enjoy dozens of hours of fun with this being one of the more lengthy Dragon Quest games. You play a nameless hero who’s out to save the world which might sound predictable, but Dragon Quest VI throws in enough curve balls to keep you interested.
Combat is the usual turn based kind of thing, with a first person view enabling you to get straight into the action. While there’s plenty of grinding needed to succeed, Dragon Quest VI makes that a touch easier through the fact that regular attacks can just be performed by tapping anywhere on screen. Elsewhere, skills and abilities are pretty similar from previous games ensuring the learning curve is far from steep.
Dragon Quest VI uses a job class system, offering a reasonable amount of variety to how you conduct things. You can change jobs easily enough, although certain characters do perform better as certain job types. You can recruit slimes too, before partaking in Slimopolis - a series of arena battles that go some way to further extending the game’s longevity, plus there’s the return of the DS version’s mini-game, Slippin’ Slime. A quick save feature circumvents any concerns you might have about needing to quit out of the game too often.
Dragon Quest VI doesn’t feel like a watered-down experience for iOS. It’s a substantial tale and one that’s sure to scratch your itch for a more traditional gaming experience. It’s like having a single-screen DS in your pocket.