Cosmic Colony Review
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Cosmic Colony Review

Our Review by Michael Halloran on August 28th, 2012
Rating: starstarstarhalfstarblankstar :: COSMICALLY UNCOSMIC
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Gameloft's attempt at a futuristic sim game where players are given the chance to colonize and build a new world.

Developer: Gameloft
Price: FREE
Version Reviewed: 1.0.1
Device Reviewed On: New iPad

Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Playtime: Rating: starstarstarblankstarblankstar
Replay Value Rating: starstarstarblankstarblankstar

Rating: starstarstarhalfstarblankstar

We have on our hands yet another create-and-grow sim game. This time the setting is a futuristic colony on a new and distant planet called Mochwoi. In this rendition, Gameloft brings players the opportunity to build and colonize this new planet and make it home to space travelers. With so many games saturating the market in this category, Gameloft really needed to do something great that would set this game apart from the others. I’m sad to report that I think it missed the mark.

As stated above, Cosmic Colony is based on the colonization of a new planet. As with other games in the genre, players are given certain tasks to build different buildings and mines to help build the wealth of the city. Housing, jobs, entertainment and a safe city must be provided for its new inhabitants. There was some creativity given in the things that are required to be built in the city. Instead of first building a supermarket or something along those lines, one of the first tasks is to build a computer store. These inhabitants know where their priorities are.

As I played Cosmic Colony, I knew at one point I’d be encouraged to pay real money for some sort of game currency to continue playing. Once I started the game, I felt pretty optimistic that I could indeed play for an extended period of time, as I was able to continually collect money to pay for new buildings and grow the city. Then, about twenty minutes in, I reached a point where I couldn’t progress without laying down some cash. The game requires energy to be used in just about every task. It’s very difficult to progress without paying significant in-app purchases for additional energy. I do understand the need for some in-app purchases since so much work went into the development of the game, but I found them to be too much for too little. Energy will increase naturally after a period of time, but it accumulates very slowly. As a result, the game doesn’t have much replay value.

On a positive note, I did really like the theme and overall look and feel of the game. Its quality lives up to the Gameloft reputation. Putting all other games in the category aside, I'd say it's a solid attempt. The gameplay is basic and will come easy to those familiar with other sim games. Anyone with iTunes credit to burn and an undying live for sim games will want to check this one out. Otherwise, I wouldn’t invest too much time.

iPhone Screenshots

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iPad Screenshots

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