Chop Chop Slicer Review
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 3GS
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This isn't the first game on iOS to challenge players with the task of slicing up objects by way of finger-swiping. Of course, Fruit Ninja released a while back and saw huge success -- which made me wonder if there was really room for another game of this nature. And after playing Gamerizon's Chop Chop Slicer, I can safely say there's loads of room for this. It seems there was also room for improvement on what we've seen before.
The first game mode is of the standard arcade type - players get three lives and must last as long as possible in order to achieve their high score. Scores are multiplied with consecutive 'perfect slices', and a nice balance between the meticulous dissection of objects and just staying alive has been achieved here -- as is the case with the 'time attack' mode. But the final mode makes good use of those 'perfect slices', presenting several rounds of enemies which must be consistently sliced almost perfectly in half in order to scale the leaderboards. Making a single mistake moves the player on the next round immediately, meaning less chances to score overall. It's a great change if you're fed up with the usual endless arcade stuff, and allows for a shorter and more compact game experience when low on time.
To cut to the chase, this game is hugely fun, very well made and is just the sort of thing that will keep me coming back over and over again in an attempt to better my scores, and hopefully those of my friends. And by the way, slicing up the things is Chop Chop Slicer is ten times more fun than slicing fruit. Just saying.