Version Reviewed: 1.2.0
Device Reviewed On: iPhone 5
Graphics / Sound Rating:
Replay Value Rating:
Alien Creeps TD initially seems quite promising. There’s that early realization that this seems a pretty typical Tower Defense game, but with plenty of upgrades available it seems like it’s going to be a cut above the rest. That’s despite that nagging feeling in the back of your head that you’ve played this game before. In the end the problem is that it feels pretty unbalanced, and it's the kind of game that desperately wants your money - no matter what.
Each level is a fairly typical flurry of enemy waves. You place towers in predefined places, with options for various types, before unleashing the enemies and seeing how you fare. More energy is gained for unleashing them early on, which can then be used to buy more towers. That risk/reward system leans heavily towards reward early on, with the first few levels of Alien Creeps TD being pretty simple to finish.
Outside of each level, Alien Creeps TD does a fair job of explaining the other features available. It’s possible to upgrade individual towers, as well as the special attacks available (including an airstrike and an infantry drop-off), giving plenty of options to the player. There are heroes too, that can be moved around each level to wherever they’re most effective.
There’s a big problem looming, though. Alien Creeps TD is very unbalanced and not keen on giving you a chance unless you want to either grind for many hours or pay up to get ahead. In a very short space of time, that’s the choice you’re going to be left with and soon the facade of being quite fun fades. Replaying levels repeatedly just isn’t very enjoyable after a time, but the steadily increasing prices of in-app purchases don’t feel appealing either.
It likely won’t be long until you decide to call it quits on Alien Creeps TD and go elsewhere for your Tower Defense fix, and who could blame you?