Twinfold may look like a cheap Threes! clone at first glance, but it's so much more than that. It's actually a rather deep roguelite with a really satisfying difficulty curve and almost endless replayability.
Since the game's depth does take some digging to understand, your first few games of Twinfold might not go so well. Check out these tips to help you improve your game faster.
Keep economy in mind
Every time you level up in Twinfold, you get to choose a special power that you can use going forward. In these moments, it's important not just to think about the most powerful move between the three (or more) powers you're offered. Instead, you also need to think about the powers you already have, your current ability to use powers, and what power would be most useful to you at the current moment.
In other words, you want to establish a healthy power economy, where everything you are picking is useful and nothing invalidates or runs counter to your previous picks. This means you shouldn't always pick the biggest, beefiest powers available, and–on the flipside–you also don't want to only rely on passive abilites. Instead, you want a healthy mix of both that allows you to take advantage of them as often as possible.
Don't try to manipulate the Danger Level
One of the neatest things about Twinfold is its sense of balance, which is all thanks to the game's Danger Level system. While this system is really nifty for making sure Twinfold never feels overly punishing if you make a wrong move, this doesn’t mean you should try to intentionally game it to your advantage.
As it turns out, this Danger Level system is really intelligently designed, so it’s really hard to manipulate it without completely tanking your progress. Considering Danger Level is calculated mostly by the number of powers you have, you only have a little to gain by tanking your gold value, and your returns on this only get further diminished the longer you play.
Adapt, adapt, adapt
This piece of advice ties into our first two tips: Twinfold is all about making the right decisions that will allow you to play for longer, so make sure you focus on that as you play. Although it might be nice to get an early power that will be really useful when birds spawn onto the map, don’t worry about that if you’re only at Danger Level 2.
Instead, think about your playstyle, the current board situation, and what is most useful in any given moment. Sure, it may be nice to get a powerup that lets you clone your character, but is that really useful when there’s only one or two basic enemies spawning in at any given moment? At the end of the day, your runs in Twinfold will go further if you plan around what’s currently happening to you rather than what you anticipate happening later on.
Careful with your undos
If you ever royally mess up in Twinfold, the game thankfully provides an undo button. After any given move, you can just pop that button and move one turn backward. This sounds pretty nifty, but the button doesn’t have some nasty limitations you should be aware of.
The first of these you’ll definitely know if you’ve used the button at all. The undo button can’t undo a series of bad moves. It can only reverse your last move. Another, less obvious, function of this button though is that using it lessens your high score. So, if you’re trying to top the leaderboards in Twinfold (good luck with that) you’ll want to keep you undo usage to a minimum.