Hey, so if you're reading this, there's a good chance you're not entirely sure this job is for you. If you'd like to know what we thought about the Freddy Fazbear family, check out our Five Nights at Freddy's 2 review.
Five Nights at Freddy's 2 is the sequel to a unique horror game. One that leaves players virtually helpless as several animatronic characters close in on them, and their only defense being a trusty flashlight, the mask of a decommissioned teddy, and a combination of some serious multi-tasking skills and grainy CCTV footage. We've played the game countless times in order to bring you this selection of hints and tips, to save you from the night terrors and nervous jitters in advance.
Tools of the Trade
- Stay in the light - You'll soon come to treasure your flashlight as one of the most valuable possessions in your very limited arsenal. While not all of the characters react to it in the same way, the beam is effective at keeping several of them at bay - specifically those that appear down the corridor on the way to your desk.
- There's no shame in hiding - The bear mask is your second "weapon" and is particularly useful against the smaller characters (New Bonnie, "Balloon Boy," The Mangle, etc) who worm their way through the vents. These are the critters that will mistake you for another animatronic, and thus leave you alone, when you're wearing the mask. You should keep on for at least 5-10 seconds to be sure, though.
- Know your territory - The map of the premises and the cameras are useful for keeping track of their movements, with the remodeled main characters situated on the Stage on Camera 9. When one of them goes missing you know they're on their way towards your office.
- Don't stop the music - Never let the music box complete its cycle. A warning signal will flash when it is getting dangerously close to popping out another not-so-cuddly character, and that's the one you definitely won't see coming until it's too late.
Don't take your eye off of the
ball murderous teddy
- Blind your enemies - When a character appears in the corridor to the office, the best technique is to flash the light several times and then wait a few seconds before checking again. If they are still there (the fox is less persistent than the big bad bear), check the music box, come back, and put on the mask. This combination is usually enough to ward them off.
- Listen very carefully - The sound effects aren't just there to freak you out (well, mostly); they're also a great tool for revealing enemy positions. The vents are audibly distinct, and let you know when one of those things is one step away from poking out - that is if the horrifying "hello" from the balloon boy isn't enough of a hint. If they aren't there, use this time to, yes, check the music box before coming back and putting the mask on to save your hide.
- Watch the clock - You only need to make it to 6am, so think about whether you really need to keep that flashlight on, or if just a few flickers will do. It could mean the difference between keeping that freakishly tall chicken-thing at bay until your shift ends.
Ultimately, it comes down to this laborious but safe process:
1. Keep an eye on the corridor and the stage until one of them moves or appears
2. Head back to the music box
3. Check the corridor
4. Check the vents
5. Flash the torch multiple times down the corridor
6. Put the mask on
7. Pray for daylight
8. Repeat Steps 2 - 8
Wait, did that cuddly toy on your shelf just move? That wasn't a tip, I just thought I'd end this guide with a little joke to lighten the mood. Yeah... a joke. I'd get rid of that thing just case.