GDC 2014 - IF Games Pulls Back the Curtain on Perils of Man

Posted by Rob Rich on March 18th, 2014
+ Universal App - Designed for iPhone and iPad

I know Jen Allen just reviewed Perils of Man: Chapter 1, but that was just the first chapter. I was able to sit down and learn quite a bit more about what's planned for the iPad adventure game, and I have to say it's looking pretty intriguing.

As was pretty obvious at the end of the first chapter, this story is far from over. In fact, it's really just the beginning. Perils of Man will have a total of seven chapters before all is said and done, but unlike many other episodic games they won't be released every few weeks. Instead, all of the chapters will be available at once for a flat fee of $4.99.

The glimpse I was given of the second chapter also revealed an interesting new gameplay mechanic (Spoiler Alert - you have been warned): risk. Long story short, you'll be able to shift into a first-person perspective and see what objects in the world are inherently dangerous. Then do tuff to make these objects less of a threat, of course. Basically it's a system that visually quantifies risk.

The remaining chapters of Perils of Man should be available in early April for a grand total of $4.99.

iPhone Screenshots

(click to enlarge)

Perils of Man: Chapter 1 - Adventure Game screenshot 1 Perils of Man: Chapter 1 - Adventure Game screenshot 2 Perils of Man: Chapter 1 - Adventure Game screenshot 3 Perils of Man: Chapter 1 - Adventure Game screenshot 4 Perils of Man: Chapter 1 - Adventure Game screenshot 5

iPad Screenshots

(click to enlarge)

Perils of Man: Chapter 1 - Adventure Game screenshot 6 Perils of Man: Chapter 1 - Adventure Game screenshot 7 Perils of Man: Chapter 1 - Adventure Game screenshot 8 Perils of Man: Chapter 1 - Adventure Game screenshot 9 Perils of Man: Chapter 1 - Adventure Game screenshot 10
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