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Cameron Bald

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After studying film for four years, Cameron decided that he'd much rather spend his time rambling incessantly about video games.

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Zombieland: Double Tapper, a cartoon idle RPG, launches today for iOS and Android

Posted by Cameron Bald on October 15th, 2019

Zombieland: Double Tapper is the idle RPG tie-in to the upcoming Zombieland: Double Tap. Oddly, it's one of two different Zombieland games launching today, with the other being the Switch title Zombieland: Double Tap - Road Trip.

Zombieland: Double Tap – not to be confused with the film Zombieland: Double Tap or the other game Zombieland: Double Tap - Road Trip – is aiming to be an action-packed, zombie-filled shooter with some light RPG elements. You can expect to collect, upgrade, and customise characters from the 2009 original and its sequel, as well as several original heroes.

At your disposal is a sizeable arsenal of guns, makeshift melee weapons, and explosives. The game's campaign will see you travel from New England to the blood-splattered beaches of California. Along the way, you'll meet a host of ravenous zombie types, including hulking boss zombies.

It's said to feature the same blend of violent action and dark humour as the films it's based on, though its cartoon look gives Zombieland: Double Tapper a somewhat unique feel.

If you're all hyped up for the sequel, perhaps Double Tapper will satiate your hunger for zombie-killing action until the film arrives later this week. You'll find it available for download now for free from both the App Store and Google Play.

Rusty Lake's The White Door launches for iOS and Android on November 26th

Posted by Cameron Bald on October 14th, 2019

Rusty Lake and Second Maze's intriguing point-and-click adventure game, The White Door, is now up for pre-order on the App Store. This one sees you playing as Robert Hill, a mental health patient who is suffering from severe memory loss. The game plays out in a sterile, discomforting mental health facility. As the days go by, you'll gradually uncover Robert's past by exploring his dreams.

Rusty Lake has made a name for itself as a developer (and now publisher) of uniquely disquieting adventure games. If you're yet to play any of its stuff, I can easily recommend last year's Cube Escape: Paradox.

The White Door looks to be a slight departure for the talented team, making use of a minimalist aesthetic and interesting split-screen perspective. You'll see scenes play out from two different angles, and I fully expect Rusty Lake to take full advantage of this to create a constant feeling of unease.

Thankfully, we won’t have to wait too long to start unravelling its many mysteries, as the White Door is set to launch for iOS and Android on November 26th. Those looking to pre-order ahead of time can do so now over on the App Store. It's a premium app priced at $2.99.

Mario Kart Tour is adding Super Mario Galaxy's Rosalina

Posted by Cameron Bald on October 8th, 2019

Earlier today on Twitter, Nintendo announced that Mario Kart Tour is getting a new racer and track. Fans of Super Mario Galaxy will be pleased to hear that Rosalina is the first post-launch character being added, while the iconic Rainbow Road is also set to make its grand debut in Tour, presumably as part of the Tokyo Tour event.

From an outside perspective, Mario Kart Tour has been a smash hit, earning a staggering number of downloads since launch, but the general critical and fan response hasn’t been particularly positive, mostly thanks to the inclusion of an overpriced $4.99-a-month subscription service. Sure, nothing here is quite as egregious as the monetisation in the grim Dr. Mario World, but it’s nevertheless disappointing to see Nintendo treat its mobile games as disposable.

That said, there is still some fun to be had in Mario Kart Tour if you’re looking for a technically solid kart racer. The lack of multiplayer at launch, not to mention the walling-off of the higher-tier races behind a subscription service, is frankly baffling, but I’m hopeful that a steady inclusion of new content, such as Rosalina and Rainbow Road, can help get it back on track.

If you’re yet to give it a go, you’ll find Mario Kart Tour available for download now over on both the App Store and Google Play.

$100,000 up for grabs at World of Tanks Blitz Twister Cup 2019

Posted by Cameron Bald on October 7th, 2019

The fourth annual Blitz Twister Cup will be held in Minsk (Belarus) on November 9th. For those not in the know, the Blitz Twister Cup is an eSports championship for the hugely popular World of Tanks Blitz.

Six of the best teams from around the globe will face off against one another in intense 7v7 tank battles to earn the title of the ultimate Blitz champs. The teams will fight in groups of 3 in a best-of-5 format. Winners from each group will then progress to the best-of-7 final match.

The prize pool this year is the championship’s largest yet, sitting at an impressive $100,000, with the top team taking home $50,000, the runners up nabbing a nice $20,000, and the teams which finish in second and third place in their groups getting $10,000 and $5,000, respectively.

Some of the teams taking part this year include regional Pro tournament winners 7STAR, END GAME, REIGN, ULTIMATE FEAST, and TEAM WOMBATS. RBmk-Energy, winner of the Wild Car tournament, will also compete in the event.

The Blitz Twister Cup has grown massively since its debut in 2016, increasing its prize pool from $15,000 to $100,000 in 2019. Previous tournaments have reached 2.4 million viewers globally.

If you’re yet to take it for a spin, you’ll find World of Tanks Blitz available for download now over on both the App Store and Google Play.

Call of Duty Mobile first impressions: A blast from the past

Posted by Cameron Bald on October 1st, 2019

After many months of waiting, Tencent and Activision’s Call of Duty Mobile is finally out. The ambitious twitch shooter looks to bring the core COD experience to mobile with few concessions. Achieving such a goal is no small feat, even with all the money in the world behind it, so let’s check out the end result.

As someone who put hundreds of hours into the likes of COD 4, MW2, and Black Ops, Call of Duty Mobile feels like an absolute blast from the past, only somewhat diminished by the fact that the mainline games have already pulled quite extensively from the nostalgia well. I mean, how many COD games have featured Nuketown at this point? Too many, I say.

Nevertheless, there’s fun to be had in trying to remaster snappy kills with the Intervention or realising you still know every nook and cranny of a classic map. It feels both new and old in a way that I’m sure will make it – at the very least – a fun novelty title for those still invested in the mainline games. And for those who’ve long since made mobile their primary platform, there’s a lot to sink your teeth into.

It’s pretty much a hodgepodge of everyone’s favourite maps, guns, killstreaks, and modes from the CODs of yore. The FPS action takes a little getting used to, mostly due to the two firing modes. You’ve got a simple auto-fire and a full ADS manual fire. Both have their quirks, but I’d say manual is preferable for me. There’s an annoying delay on the auto-fire setting, and it’s not particularly useful when you’re trying to spray a fast-moving enemy. Of course, you could just avoid the touchscreen controls entirely and opt for a controller, which is likely what I’ll be doing.

On top of the usual assortment of classic game modes (TDM, S&D, Gun Game), you’ve also got a 100-player battle royale and a zombies survival mode incoming. Running on a Samsung S9, everything looks great and runs well, though I can’t confirm whether it’s hitting anything close to 60 fps – the target on Android devices. It certainly feels consistent, even when in the middle of a large-scale battle.

As you can probably tell, I’ve rather liked my brief time with it. That said, I’m aware that much of my continued enjoyment will come down to the monetisation and whether it ends up slowing progression to a halt. It’s not been a big problem so far, but guns certainly seem a little too pricy.

There’s also the concern that those willing to pay for the better guns (once they’re discovered, that is) will instantly have a huge advantage over those just starting out. Similar issues have presented themselves in the past, with everyone rushing to unlock the ACR in MW3 or the AK74u (pre-nerf) in Black Ops. There’s currently nothing here that looks like it could instantly kill the positivity surrounding the game, but sometimes these issues only become apparent after many more hours of play.

Mario Kart Tour launches today for iOS and Android

Posted by Cameron Bald on September 25th, 2019

The much-anticipated Mario Kart Tour is set to launch today on the App Store and Google Play. It’s the latest free-to-play mobile title from Nintendo, one which I hope doesn’t follow in the footsteps of the disappointingly desperate, money-grubbing Dr. Mario World.

Looking on the bright side, it sounds like Tour has a lot of content to offer, including 25 unique racers and 16 cups with 3 tracks each. Best case scenario would be that it feels like a fully-fledged Mario Kart game, something I think we can all agree would be something to get excited over.

It certainly looks quite nice, obviously a step down from the stellar Mario Kart 8 Deluxe, but that’s to be expected. You should be able to download Mario Kart Tour from the App Store and Google Play at 1am PT, which is 10am CEST or 9am BST.

Marvel Strike Force is adding Agent Coulson and Graviton

Posted by Cameron Bald on September 19th, 2019

Marvel Strike Force, the popular squad-based RPG, is set to receive a bunch of new content over the next few weeks.

For those not in the know, the game’s big hook is working to add more and more iconic Marvel characters to your ‘Strike Force’. Some of the heroes already available include Iron Man, Spider-Man, Star-Lord, Wolverine, Captain America, and Daredevil. These regular unlocks – including the heroes’ unique abilities – definitely help to keep the experience feeling reasonably fresh.

At some point over the coming weeks, you can expect to see Agent Coulson and Graviton pop up. Coulson, a new Agent of War, can be recruited to assist his fellow S.H.I.E.L.D. operatives in battle. I gather that he has some special healing skills.

Graviton, a new Controller, has the ability to warp around the place and manipulate gravity itself to stun and slow his enemies. Once enemy movements have been halted, Graviton can then finish them off with damage that increases with every debuff currently inflicted on the targeted units. He also comes with the added bonus of being able to stop the fastest enemy from moving using speed bar reduction.

Then there are the reworked A.I.M team members which can be enlisted to assist your squad in battle. Check out the full list below:

  • Scientist Supreme, here to empower allies who have been inflicted with debuffs, this mad scientist will improve her teammates’ ability to fight and boost their energy.
  • A.I.M. Infector: For every one of A.I.M. Infector’s turns, players can transfer all his debuffs to enemies.
  • A.I.M. Monstrosity: A hard hitter who inflicts a debuff on himself in exchange for brutal strength. Monstrosity’s attacks are always on target, and he can buff fellow A.I.M. allies with “Offense Up”.
  • A.I.M. Security: Transfers negative effects from A.I.M. allies to enemy attackers when fighting alongside Scientist Supreme. Punishishes blocking enemies with a second strike that inflicts massive damage, while also healing fellow A.I.M allies.
  • A.I.M. Assaulter: Supercharges allies’ speed bars and grants two positive effects to A.I.M. allies. Inflicts “Bleed” to enemies for two turns and performs a multi-hit attacks that increase with the number of debuffs.
  • A.I.M. Researcher: On Researcher’s turn, players can grant an ally a random positive effect. Inflicts “Offense Down” to enemies and can heal the lowest health allies and surrounding units.

Strike Force’s tactical turn-based combat and extensive roster of heroes has earned it plenty of praise from players and a fairly dedicated fanbase to boot. So if you’re on the hunt for a decent superhero mobile game, Marvel Strike Force is available for download now over on both the App Store and Google Play.

Five Nights at Freddy's AR: Special Delivery opens for pre-registration

Posted by Cameron Bald on September 13th, 2019

Five Nights at Freddy's AR: Special Delivery is a terrifying new nightmare from developer Illumix. Last week, FNAF fans were sent into a frenzy by a short teaser for what we now know to be Special Delivery. Those in the comments were quick to question whether the teaser was fan-made or the real deal.

The new trailer released today shows off the general idea behind Special Delivery, even if we don’t see what the actual gameplay is like. As a result, all we really have to go on at the moment are the (seemingly) altered screenshots below.

Illumix aims to deliver fans a ‘completely new audio and visual gameplay experience’. Basically, your real-word environment will be invaded by Cawthon’s iconic animatronics, potentially forcing you to hide or perform some sort of mini-game. I’m sure it’ll be neat to see Freddy and the gang pop up in your living room, but, as I say, we still don’t really know what the meat of the experience is.

What we do know is that this isn’t the only FNAF game in development. Cawthon has previously discussed FNAF: Into Madness, as well as console and updated mobile ports of the mainline entries. On a Steam community page, he had this to say of Special Delivery: “The team at Looking Glass is doing an amazing job; the graphics look fantastic. I'm looking forward to seeing how the finished product comes together!”.

If you’re down for what could potentially be a spine-tingling AR experience, you can pre-register now for Five Nights at Freddy's AR: Special Delivery over on the game’s official site.