Ultra Blade 9+

Pixel Roguelike Survival RPG

Kyle Barrett

Designed for iPad

    • $3.49

Screenshots

Description

"Beautifully brutal and will have you coming back for more!" - SNAPP Attack


"Two parts Vampire Survivors blended with one part Dark Souls" - TouchArcade

Defend Mankind's last city from the endless hordes of darkness! Ultra Blade is a horde survival RPG with rogue-lite progression elements. Build new heroes to take on new challenges while cutting through 1000s of foes at once. New heroes unlock new powers, making runs more dynamic the more you play.

Drag to move and auto attack, release to execute a heavy attack. Swipe to dodge. The controls are simple, but the real complexity is in how you build your champion. Infuse flaming bolts into your bow, generate earthquakes with your slashes, or summon blizzards with your shield- the possibilities are almost limitless.

Built for short, action-packed sessions.

Core features Include:
- One-touch control scheme and challenging, skill-based combat
- Endless Challenge Mode that refreshes every hour
- 27 Unique arena gauntlets to master
- 12 Unique heroes to unlock by completing challenges.
- 5 core classes (Bow, Shield, Greatsword, Gun, and Staff) and 100s of weapons to mix and match
- 15 Meta-changing relics to unlock and upgrade
- Mutating enemies that change how they fight and behave.
- Fully offline
- Blood-pumping soundtrack

And more to come!
https://twitter.com/_FoolishMortal

What’s New

Version 1.2.0

Ultra Blade Fall 2023 Update!
- New "Spire Mode" that turns the entire game into a Vampire Survivors-like platformer!
- New roguelike "Journey Mode" that allows players to pick new world and enemy modifiers every 4 waves.
- 4 new challenge levels and an all new Dungeon biome.
- 7 new dungeon-type enemies and 1 new boss.
- 1 new challenge core that populates every world with tougher enemies.
- Teleport skill rework + various bug fixes.

Ratings and Reviews

4.5 out of 5
62 Ratings

62 Ratings

Editors’ Notes

Bring gargantuan upgradable swords to battle with hordes of monsters in this frantic battle for survival.

davidHEINS57 ,

Very fun… BUT

Let me start off by saying that I love this game. I spent hours on it, and it still found ways to challenge me and entertain me. My one critique that I found is that I seem to get the same perk options when I level up we’re very similar ones with the 15 or so characters I have all at level 10, I would assume some more variety would be present. Other than that I have no complaints and the game is great.

Developer Response ,

Thanks for the feedback! I've added some new relics for you to try out. They can alter what types of unlocks you find during a run once you have enough characters. That should help with build variation.

Ysillo ,

First Impressions

It’s good fun! Once you get going it is addicting and hard to stop playing as I just keep wanting to do better, try more play styles, and get more unlocks. Which very quickly you are able to unlock more characters, aka Blades.

I did notice something that could maybe be tweaked is that when first starting out I found the level select screen a little bit confusing at first. It took me a moment to figure out how to start the game. But as soon as you play your first match the next time you are on the level select it becomes clear as gems begin appearing on the blade that represent the various levels you can play.

I really like the character unlock/select screen that works as the main menu. It looks very sleek and the background imagery with the moving clouds are very cool!

One bit of feedback for the dev I might mention for this and other works is that I love the bits of dialogue and lore backdrops within Immortal Rogue, and the little character bios and planetary backstories in Blast Waves. I am sure you try to limit the story elements both as an artistic choice and also so as not to overburden your workload, but you make great worlds and if possible I would love to see a little more of those elements in this and other games of yours! I hope that you will consider this.

To other potential players I would definitely recommend this game, and others by this dev. especially if you like rogue-likes.

App Privacy

The developer, Kyle Barrett, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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