Pocket GM 2: Football Sim 4+

American Franchise Manager

Jonathan Howell

Designed for iPhone

    • $0.99

iPhone Screenshots

Description

Manage an American Football franchise. Sign, trade & draft stars on your way to winning the Championship!

Manage your very own American Football franchise. Make trades, draft your franchise Quarterback, hire backroom staff and win the Championship.

REPLAYABILITY:

Use default players, random rosters or import teams created by the fantastic community. Every game is different and presents a new challenge.

CONTROL:

Become the General Manager of a Pro Football Team and build your dynasty. Hire your coach, set your schemes, sign and release players, make trades and draft players. Coach your players from rough diamonds to perennial stars.

WATCH:
Watch each football game play out as momentum shifts from team to team. See your franchise win the Championship and stars achieve All Pro status.

STRATEGY:

Go all in to win, or tank for the #1 draft pick - it's up to you! Build your Football Dynasty!

SHARE:
Join the community on reddit and help develop the game to be even better.

Attribution:
- Player Faces - Fashion vector created by ddraw - www.freepik.com
- Football Icons - Icons made by Nikita Golubev from www.flaticon.com

#1 Football GM Game on iOS, based on gmgames.org User Ratings in American Football Simulator Games category, as at 29th August 2021.

What’s New

Version 1.5.4

I'm not a fan of annual releases without big changes, so I've moved away from a yearly release cycle. To make this make sense, I've renamed Pocket GM 21 to Pocket GM 2. This is then more obviously the prequel to the latest version - recently released as Pocket GM 3.

Icon and game graphics updated to align to name change.

Ratings and Reviews

4.9 out of 5
2.3K Ratings

2.3K Ratings

Ndoqocurjsm amxicosjzjznd ,

Just fantastic

I sink hours into this game and my grades are dropping but I don’t care. This used to be my backup to Madden Franchise mode, but now I play it even more for a few reasons. I like that there’s no limit to how long a franchise can run. I like how simple it is. However there’s a few things I’d like to see implemented. More customization would be cool, like some sort of god mode where you could edit and create players, no salary cap, etc. Also showing players numbers, and being able to change that would be cool as well. Also, I think when “playing” a game, it would be nice to be able to sub out a player, like if a QB is not performing well, they would be able to be benched in favor of another QB. Overall, fantastic game!!!! Even without these things, it’s still my favorite app on my phone. Keep it up!

EDIT: An option for dark mode would also be a great addition.

EDIT 2: I think a reworked accolade system would be cool. It’s a little vague right now, just listing how many of each award a player has. Instead, maybe a list of how many times the player has won mvp for example, and the years they’ve done so. Additionally, I think super bowl MVP and conference player of the week should both be listed under a player’s list of accolades.

Heuxbeixbd ,

Good game, only a few issues.

There are a lot of things to like about this game. The ability to rebuild the team to your liking, focusing on one style of play for both offense and defense or having a variety. The interface showing more of the players specific stats is incredibly useful for building a well rounded team. My biggest issue is, cap makes absolutely no sense. AI controlled teams are constantly over the cap, making trading with them impossible unless I eat salaries. It also makes no sense that trying to trade a QB being paid $28 million would bring my available cap room from $7.9 million, to $900k. Getting rid of a highly paid player frees up cap space, not eats into it. CPU teams are allowed to stay powerhouses, because cap doesn’t truly exist for them. That being said, it is still a good game. My only other issue is how unrealistic owner expectations are. If you win the championship once, you are expected to win it the next year, even if players are aging out or contracts are expiring (and you will have to let some of your players go for them to inevitably be signed by a team already over their cap). If ownership expectations were built around your roster overall, or even if you could pick between a few goals (with a reward of some sort for picking and completing more challenging ones), I feel the system would be more robust and realistic.

All that being said, an update fixing cap issues would easily push this rating form a 4 to a 5!

big peppa bob ,

Read me

So let me start by saying I love this game. The amount of time I spend playing this game is insane. Just this past week, I checked my screen time and I played for over 10 hours in a week. Before this game I always playing retro bowl, then finally decided the spend the 2 dollars and get this game and turned out to be worth it.
Anywayyy thoo, I got a concept that should be taken into consideration. To be able to switch up your roster while a game is active. So for example, you have an aging quarterback who had a decent season and is taking you to the playoffs. But you also have a young rookie that you wanna develop, instead of having the rookie start the whole game, let your veteran qb gain the lead and about 3rd or 4th quarter put your rookie to help speed up his development for when he takes over the starting job.
Also adding different character styles.
Other than that, this game is phenomenal as it is my favorite football game, lowkey better than madden.

App Privacy

The developer, Jonathan Howell, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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