Posts Tagged Zombies
iPhone App - Designed for iPhone, compatible with iPad
Popcap have released an update to Plants vs. Zombies on the iPhone and iPad. It comes as the closest we’ve seen to DLC on iOS, via an in-app purchase for the Last Stand Game Pack. Interesting. Here’s the change log:
Make Your Stand
The Last Stand Game Pack (100,000 coins for in-app purchase of $.99) features 5 new levels, plus Last Stand Endless mode that provides an exciting new variant of the game’s classic Endless mode.
Unlock 3 new achievements: Hammer Time, Still Standing and The Stuff of Legends, which bring the game’s total achievements to 48 for iPad and 47 for iPhone.
As Smart as a Bag of Hammers
Pick up a new Mallet Pack to help whack zombies in Survival and Last Stand Endless modes. Check out Crazy Dave’s Shop for more details.
Full Retina Display Support for iPad
Enjoy sharp, crisp graphics that enhance the playing experience for iPad.
+ Universal App - Designed for iPhone and iPad
Telltale Games has revealed that the second episode of the amazing Walking Dead game will be released on Thursday of this week. We took a look at Episode One when it came out earlier this year and loved it. I, personally, can’t wait – I’ve played through Episode One and really want to play through this next installment.
+ Universal App - Designed for iPhone and iPad
Chillingo today announced a new update for Tiny Troopers, their “adorable little war game.” The update includes a zombie mode, as all good war shooters should, apparently. Also, interested gamers can try it out before taking the plunge for the full version with a Lite version.
The new 1.2 Endless Zombie Mode takes Troopers on the hardest mission they’ve ever experienced as they battle hordes of the undead:
- Players face endless waves of brain-munching zombies, including undead chickens!
- Fight your way to the top of the Game Center leaderboards.
- Use all your favorite special forces troopers to take down the undead.
In an email today, developer Kukouri’s marketing manager, Chris Carver, provided the reason why. “We’ve put Tiny Troopers, our game for iOS on sale for .99 to test the waters and see how players react,” he wrote. “Most reviews and comments thought our price point of 2.99 was a wee high, so we wanted to see if people put their money where their mouth is so to speak.”
What do you think? Will it make you take the plunge? Here’s our review.
This week at 148Apps.com, we gave the Editor’s Choice award to Organ Trail: Director’s Cut. Reviewer Rob Rich had this to say about the game: “There’s something timeless about The Oregon Trail. Gearing up and heading west across the country in order to settle in some promising new territory, braving all manner of hardships and diseases along the way, it’s a game that just about everyone loves. Wait a second, the “E” is missing. It’s not Oregon Trail? It’s actually Organ Trail? Well I don’t see what the big difference-OHMYGOD ZOMBIES!!!
Organ Trail: Director’s Cut is a throwback to the classic era of computer gaming. Back when we had to load these things using floppy disks, and in-game sounds consisted entirely of varying forms of *BOOP*. Much like its pioneer era inspiration, the game tasks players with preparing for a cross-country road trip and naming party members after friends in order to make them feel bad when they inevitably die in horrible ways. Only this time it’s during a modern zombie apocalypse, and instead of hunting for food and fording rivers they’ll be scrounging for meager supplies while fending off the walking dead and creeping through zombie hordes.”
Released: 2012-08-09 :: Category: Games
Everything was about back to school at GiggleApps.com, where reviewer Amy Solomon had this to say about Murky Reef 1st-2nd Grade Reading, Science and Math: “Parents will appreciate how this app incorporates the Common Core standards for Grades 1 and 2 while keeping children engaged and entertained, especially as children prepare for school to start again soon and need to begin to get back to the business of focusing on school work.
Murky Reef is a collection of 22 interactive games which teach a great deal about the animals of the coral reef as well as include math, logic and language exercises.”
Released: 2011-09-30 :: Category: Education
Finally, on 148Apps.biz, Carter Dotson reported on the rise of the app developer middle class, saying, “While there’s often much pessimism among developers as far as the challenges of money making on mobile apps goes, analytics firm Flurry’s latest report discusses how the revenue among mobile apps is being distributed. With it, there’s evidence that an app developer ‘middle class’ is forming, as with more revenue being spent on mobile apps, developers do not need to reach the kind of high ranks that they did in the past to make the same kind of revenue. As well, the ‘long tail’ of revenue is getting longer.”
This week at 148Apps.com, writer Carter Dotson explored all things Zombie with his Favorite Four list. He writes, “May is Zombie Awareness Month. While pop culture seems intent on making us aware of zombies on a regular basis, this is the special month for zombies. May is almost over, but that doesn’t mean there’s not just enough time left to celebrate with some zombie-themed apps.”
Released: 2012-02-27 :: Category: Healthcare & Fitness
Released: 2011-10-27 :: Category: Games
Meanwhile, everything over at GiggleApps got dotty, as Amy Solomon reviewed Dot Collector, saying, “Dot Collector is a very nice universal app for the youngest children with simple game play, wonderfully bright colors and soothing sounds that babies will enjoy. This app is utterly intuitive to use as players need to simply drag moving dots into a black dot, clearing the board. A new dot is added to each additional level, adding to the game play.”
Released: 2012-02-29 :: Category: Education
Finally, Kevin Stout on 148Apps.biz reported on the increasing numbers of young children using smartphones. Stout writes, “There’s no such thing as to young when it comes to smartphones and tablets. When keeping in mind the younger audiences when developing apps, even the youngest of children have a high percentage of exposure to mobile devices. An infographic released by Schools.com has reported that 38% of 0-8 year-olds have used tablets or smartphones.”
That’t it for this Memorial Day week. Summer’s here, so keep your eyes on 148Apps.com, our Twitter and Facebook feeds to make sure you get the latest app news, reviews and contests. See you next week, tovarish!
May is Zombie Awareness Month. While pop culture seems intent on making us aware of zombies on a regular basis, this is the special month for zombies. May is almost over, but that doesn’t mean there’s not just enough time left to celebrate with some zombie-themed apps.
Zombies, Run!: Rule #1 of zombie survival? Cardio. What better way to get that than with a fitness app/game that has players trying to outrun virtual hordes of zombies? Missions can be done and survival accessories completed by jogging. There’s even a “Zombie Chases” mode that turns interval training into having to occasionally go faster when the zombie horde nears. Custom playlists can be used, with in-game audio occasionally cutting in to advance the story.
Released: 2012-02-27 :: Category: Healthcare & Fitness
Zombieville USA 2: The best way to survive a zombie infestation is by sticking together. Thankfully, Zombieville USA 2 comes with multiplayer options, including online over Game Center for 2 people. Ever see a man in a trucker hat with a shotgun ward off zombies together with a goth girl using a katana? Zombieville USA 2 players have.
Released: 2011-10-27 :: Category: Games
The Walking Dead: The best way to understand the enemy is to read about them. Also, to learn from the mistakes of those who tried to survive before. This app lets users buy issues of the groundbreaking comic written by Robert Kirkman, and read them on iPhone and iPad. The app features all the latest issues, as well as collections of past issues.
Released: 2010-10-22 :: Category: Books
Zombie Gunship: After trying to survive the zombies, why not eliminate them? This shooter has added new environments to kill since its original launch, but the goal remains the same: take out hordes of zombies from a hovering gunship, while keeping them away from the humans’ stronghold. After years of zombie media where frantic and panicked survival on limited resources was the focus, being able to blow zombies away with deadly weaponry is just satisfying. Also satisfying? The game’s AirPlay Mirroring support, for watching zombie guys going everywhere on the big screen.
Ever wonder what to do in case of a zombie outbreak? I know I have. I’ve got the plan all lined up, ready in case of attack. Living in a country where guns aren’t easily accessible limits my options but I have backup ideas, even if they are rather inspired by Dead Rising. Even better, soon there’ll be a way to simulate what would happen during such an outbreak.
Zombie Outbreak Simulator is the app I’m talking about. Previously a website, its aim is to track just what would happen if zombies emerged and started attacking humans.
As it’s a simulation, interaction is quite limited. Like on the website, users can adjust certain parameters then it’s just a matter of watching to see the action unfold. The preview build I checked out seems pretty complete and offers plenty of variables. Civilian numbers can be adjusted between 100 and 4000, with up to 1000 zombies available to unleash. Armed civilians can be assigned, along with police numbers. In both cases, accuracy can also play a vital role in their chance for survival so that can be adjusted. Any fan of zombie films knows that zombies react differently so infection time and speed can also be changed.
Together, this makes a pretty comprehensive spectrum of situations. The red dots representing zombies and green dots of humanity then descend upon the Google Map image, with users able to zoom in a bit further to see some of the action. Only one map was available in the preview build but I’m hopeful that the full release will enable Location Services so that players can check out how things work out in their local area. The website offers similar and it’s fun to see what happens.
No one would expect just watching action unfold to be quite so entertaining, but it is. I’m not sure how long the novelty will last but for now, it’s fun to see how adjusting certain numbers can change things so drastically. Even if, all too often, humanity appears to be doomed in this scenario.
Zombie Outbreak Simulator is set for release next week. We’ll be sure to give it the full review treatment nearer the time.
Telltale Games has released its third episode of Playing Dead, a video series discussing its new game based on the hit comic book and TV show, The Walking Dead. In this episode, gameplay footage is released as well as an interview with The Walking Dead creator, Robert Kirkman.
Here are some highlights from the interview and gameplay footage:
The game doesn’t follow Rick from the comic books or TV show, but is set in the The Walking Dead universe. The game will give people some information on some of the other characters like Glen before the known story of the comics and TV show. I also noticed Hershel in the gameplay footage.
Like Mass Effect, different choices create a different storyline experience. So players will be able to replay the game with different choices and end up with different outcomes.
The gameplay footage shows the player doing tasks such as feeding children, repairing a radio, fighting zombies with hammers, and talking to NPCs. Dialogue choices seem to be a big deal and remind me quite a bit of Mass Effect.
The PC and Mac versions of the game are already available for preorder and will be released in late April. It hasn’t been explicitly announced, but we can hope that the iOS version is released at the same time as the PC/Mac, XBox, and Playstation 3 versions.
Check out the interview and gameplay footage in the episode below.
No matter how many times you put them down, zombies just won’t stay dead. Activision has launched their latest update for Call of Duty: Black Ops Zombies and this one is a doozy. The team has ported over the popular “Ascension” map from consoles and added enough goodies to keep you blasting away at the undead hordes for hours.
The new map is set in a Cold War-era cosmodrome overrun with zombies and teeming with traps. Even more dangerous than the typical enemies are zombie monkeys which can swoop in and steal your perks as they maul your face off. Just remember that these monkeys are evil and you should have no trouble pulling the trigger.
The good news is your arsenal is getting an upgrade, too, and now you can deal death with the Thunder Gun, Matroyshka dolls, and Gersh Device. Players who like to really get up close and personal will also enjoy the inclusion of the Sickle. It’s the most fun you’ll ever have defending Mother Russia from reanimated rotting corpses.
Japanese developer GREE has been looking to make a splash in the US, and today we just learned about the company’s first US-developed game, Zombie Jombie. The title will be a card-based game featuring zombies and humans but with a unique twist; this time the zombies are the good guys.
According to GREE players will build a deck of cards which they can use to battle evil human bosses and their friends while completing quests in levels based on major US cities. Players can upgrade their decks by finding treasure chests, trading with friends or even fusing cards together to enhance their powers. GREE is promising an exceptional amount of customization as well as the promise that no two decks will be the same.
GREE is positioning the game as “made in the US, for a US audience,” so we’ll soon see just how in tune they are with this market’s sensibilities. We’re excited to see how the launch goes and are looking forward to trying Zombie Jombie out for ourselves.