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World of Warships Blitz review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on January 20th, 2018
Our rating: starstarstarstarblankstar :: WATER TANKS
World of Warships feels different from Tanks, but probably won’t win over new fans.
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The biggest updates out this week - November 15

Posted by Jessica Famularo on November 16th, 2017

A big game update is always a treat. Multiply that by four and you're having a really good week. Those weeks don't come around very often, but you're in luck. This chilly mid-November is chock full updates for some of your favorite titles, and they're real game changers. Here are four of the biggest updates out now or arriving in the next few days.

Get competitive with these 3 mobile esports

Posted by Jessica Famularo on December 24th, 2016
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: VAIN EVENT :: Read Review »

Esports is very likely the way of the future, with events for games like League of Legends and CS:GO drawing massive crowds, while millions of others sit at home streaming tournaments or playing on their own. It may seem like all of that excitement is only happening on PC and consoles, but you would be surprised to find that there are a few popular esports on mobile, too, and the field is growing.

Infinite Tanks review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on September 30th, 2016
Our rating: starstarstarstarblankstar :: UNIVERSE OF TANKS
Infinite Tanks takes the ideas set up by World of Tanks Blitz and turns them up to 11 which makes for a fun, arcadey experience.
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World of Tanks Blitz is Really Embracing the "World" Part with its Upcoming Rise of Continents Event

Posted by Rob Rich on September 15th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: TANK! TANK! TANK! :: Read Review »

Wargaming has announced a new worldwide event for World of Tanks Blitz - Rise of Continents. Not only will you be able to represent your section of the planet, but you could win some stuff, too.

This Week at 148Apps: June 30-July 4, 2014

Posted by Chris Kirby on July 6th, 2014

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Monster Hunter Freedom Unite

Trying to explain Monster Hunter Freedom Unite to someone unfamiliar with the series is always a challenge. There’s an almost unrivaled amount of satisfaction to be had the first time you best a Rathalos or when you complete an armor set . You might’ve spent hours hunting dozens of Diablos, to the point that you can do it in your sleep, but now you’ve got what you need and can finish your set and oh it looks so amazing you can’t wait to show it off to your friends! I suppose that’s actually the best way to explain Monster Hunter: you earn it. You earn everything. And it’s difficult not to be extremely proud of that. --Rob Rich


World of Tanks Blitz

It was dark all around and there was frost in the ground when the Tigers broke free. And a good time was had by all. World of Tanks Blitz is a mobile take on World of Tanks, the PC-based online tank combat game from Wargaming.net. World of Tanks has been consistently popular since its North American and European release in 2011, so it’s surprising the game has taken this much time to get an official mobile release. Many imitators have sprung to life in the meantime – some of which are quite good – but unsurprisingly, the real deal is one of the best tank games available for mobile. --Nadia Oxford


Monsters Ate My Birthday Cake

I wouldn’t be pleased if monsters actually ate my birthday cake. How dare they snarf up the sugary confection I was poised to chow down on myself?! It’s a sentiment no doubt shared with the developers at Sleeping Ninja, who have crafted a satisfying twist on The Legend of Zelda-like puzzle-solving. Monsters Ate My Birthday Cake is a sweet treat for mobile gamers that serves up an excellent mix of puzzles, bright and colorful characters, and engaging content that rivals triple-A blockbusters in terms of unadulterated fun. When you get started you’ll find yourself swapping out characters in order to complete level-specific puzzles. Each level has characters with differently-assigned abilities, and each monster has its own loadout. In order to conquer the various obstacles scattered throughout each area, you’ll have to become acquainted with the monsters’ abilities while avoiding or eliminating enemies completely. --Brittany Vincent


X BEATS

Music theory is one of the trickier parts of learning to play a musical instrument. Learning how to read the musical notes and understand how they each sound different isn’t always that fun to figure out, either. This is where X BEATS hopes to buck that trend. It’s a puzzle game that relies upon musical notes to solve the challenges. Each level consists of a mostly empty grid. Players then have to fill up the grid based on the note values to reach a certain amount at the end. Predictably, early stages are pretty simple and easy enough to bluff through, although that’s not the point. They simply require matching up 4 beats and there are limited options to ensure you can’t go wrong. --Jennifer Allen


Lars and Friends

I would like to introduce readers to the new app, Lars and Friends: a charming storybook for young children that contains very special illustrations, making it really stand out among a sea of other apps within iTunes. Lars and Friends is the simple and sweet tale of a horse named Lars and his adventures with many different types of creatures, allowing children to become familiar with the unique names used to describe a group of specific animals such as a colony of ants, knot of frogs, or tower of giraffes. I have had a lot of fun with the different activities Lars engages in with different creatures large and small, creating whimsical images about some unlikely friendships that will stay with readers as well as teaching the sometimes odd name-groupings children of all ages and their adults will enjoy learning about. --Amy Solomon


yantouch Diamond+ "Music+Light" Bluetooth Speaker

When turned off in a well-lit room, the yantouch Diamond+ looks kind of like a slightly garish ball of nothing. When turned on in a dark room – especially when displaying colors based on the tempo of the being played through it – it’s more like staring into a technicolored Eye of Sauron. You know, if Sauron were actually a pretty cool guy and not bent on conquering/destroying the world. Setting up the Diamond+ is pretty easy, and there are a couple of options you can pick from. Initially I hooked it up to my computer via the included audio cable, then later via bluetooth. I’m not sure if it’s just my imagination but it actually sounded a little tinny when connected via the cable, but it sounds just fine via bluetooth. --Rob Rich


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Wave Wave

Life is sweeter when it’s easy. When everything moves the way it should for as long as it should, one can’t complain. There isn’t any shame in appreciating that. With video games, we like reasonable levels of difficulty, but I think that deep down, we all really want an epic battle… something seemingly impossible to conquer. Basically, we love torture by pixel. Why else would games like Wave Wave be so addictive? We’ve known about this game for a while, and finally had a chance to take it for a spin. It is a twitch/reaction games, so it makes sense to go into it with a soothed state of mind. Simplistically explained, the playing area is an insane, jazzy splash of altering colors. A lined arrow travels through this playing area, and the base idea is to use the controls to avoid the quick-appearing obstacles that appear. --Tre Lawrence


Powerpuff Girls: Defenders of Townsville

I admit to being a bit surprised back when Powerpuff Girls: Defenders of Townsville was announced – a Powerpuff Girls Metroidvania, developed by Radiangames, known for their dual-stick shooters and puzzle games? And it released on Steam? I didn’t get around to playing it until now, when it surprisingly released on mobile recently, but it makes a lot more sense that it’s a Radiangames title – and it’s a unique, if imperfect, take on the open-world adventure genre of Metroidvanias. The game starts out with Mojo Jojo, famed villain of the Powerpuff Girls, having erased all of the girls’ memories, imprisoning Bubbles and Blossom, with only a flightless Buttercup around. Flight is the first power earned back by collecting in the world, and here’s where the game shows its original qualities. Many games in the Metroidvania vein restrict progress by restraining movement, but this game relies solely on the lack of certain powers necessary to progress. I feel like it’s almost fairer, because it’s kind of nice to not have things that are just out of short jumping reach. It’s more artificial, but it feels more natural in a weird way. --Tre Lawrence


First Strike

First Strike is all about nukes. The crux of many an action movie nukes can be fun to throw around. First Strike contains all the fun of launching arrays of nuclear death without all that pesky fallout afterwards. First Strike throws diplomacy out the window. By the time of the game the world is already going to be bathed in nuclear fire. The only question is who will do most of the bathing? First Strike divides each nation up into sections and each section has a number of silos, the number of which is controlled by tech level. Each silo can have a particular kind of missile. There are cruise missiles which are used to intercept incoming nukes and ICBMs, which are used for nuking other nations. --Allan Curtis

And finally, 2014 is halfway through, so Pocket Gamer revealed its top-rated iOS, Android, Vita, and 3DS games of the year so far, and found 100 upcoming mobile games to look forward to. The guys also started documenting their adventures in bizarre art installment art MTN, took a look at Civilization Revolution 2, and produced a whopping great guide to Monsters Ate My Birthday Cake.

World of Tanks Blitz Review

+ Universal App - Designed for iPhone and iPad
By Nadia Oxford on July 3rd, 2014
Our rating: starstarstarstarhalfstar :: TANK! TANK! TANK!
It's been a bit of a wait for World of Tanks Blitz, but it's here - and it steamrolls its way to the top tier of mobile tank battling games.
Read The Full Review »

E3 2014 - World of Tanks: Blitz Official Release Date Announced

Posted by Rob Rich on June 11th, 2014

World of Tanks Blitz has been a long time coming, but the wait is almost over. At E3 yesterday, Wargaming.net announced the iPad exclusive's official worldwide release date: June 26.

So in another two weeks, we'll all be able to blow each other up using a rather sizable collection of slow-moving death machines. No more waiting. And no more being jealous of Denmark!

World of Tanks Blitz Hands-On Video and Impressions: It Came From Canada, Denmark Edition!

Posted by Carter Dotson on May 7th, 2014

Wargaming has one of the biggest games on the planet right now, and it's one you might not have played: World of Tanks. This free-to-play tank warfare game has had over a million concurrent players on PC, and it's starting extend its tendrils out beyond the PC to include mobile. World of Tanks: Blitz takes the formula of putting tank-driving players on to the battlefield, with the objective of capturing points or wiping out the other team, in small maps with fast-paced gameplay. The game is in a soft-launch phase in Europe, including Denmark. So, I whipped up some frikadeller and rugbrød for this It Came From Canada: Denmark Edition!

Blitz is an apt subtitle for this, since it puts players into the game pretty much immediately. Once players register with either Game Center or a Wargaming.net account, the tutorial starts. This lets players get an idea of the movement, aiming, and firing controls, before players are set off into their first real battles.

The tutorial actually does a great job at briskly setting up the game and showing how the mechanics work: a single joystick controls movement, with buttons for turning in place and arrows around the tank indicating where it will move to.

Though players do start off playing in real battles, this doesn't mean that the learning is over. As players progress, the game introduces ammo buying, tank upgrading, and more. It just does so in a way that is spread out over time, and doesn't overwhelm players with information all at once. Importantly, it lets players actually play and learn for themselves.

Even playing with non-US players via both wi-fi and LTE the game has performed exceptionally well, with latency having little effect. While the game does manage to put players into games with more experienced and better-equipped opponents, I didn't feel helpless. The game does require some intelligence built-in since there's not really any voice chatting, and with such a diverse international audience playing, having just a text chat option might be better anyway.

There's no actual energy mechanic, but tanks can't be used until a battle ends - though players do have multiple tanks. Credits (the soft currency) can be spent on more ammunition, and gold (the hard currency) can be spent to buy different kinds of ammunition, additional tank slots, and more along with premium accounts, which grant more experience and credits for certain amounts of time. How well this model works on mobile as far as money-making remains to be seen. There are at least enough credits handed out to keep ammo supplied, but just how 'free' this game will be remains to be seen. As well, will the more casual market be willing to jump into such a gamer's game, even if it's fast-paced? These are interesting questions I'm curious to see the answers to when the game is eventually released worldwide.

GDC 2014 - World of Tanks Blitz is Currently in Closed Beta and Coming to iPad

Posted by Rob Rich on March 20th, 2014

World of Tanks is a pretty darn popular game, and soon iPad owners will be able to enjoy the same tank-on-tank action on their iOS tablets.

World of Tanks Blitz isn't actually a port, but rather a special version of the game built from the ground up for mobile devices. It features 7-on-7 combat, more compact arenas so that players can get to blowing each other up faster, and of course a reworked UI.

There's no concrete release date for World of Tanks Blitz just yet, but you can sign up for the closed beta on iOS and Android at the official website.

GDC 2013: Wargaming Announces World of Tanks Blitz

Posted by Andrew Stevens on March 26th, 2013

Wargaming, the developer and publisher responsible for free-to-play World of Tanks on PC, has announced a new free-to-play MMO mobile title, World of Tanks Blitz. Inspired by the PC version and built specifically for tablet and smartphones, World of Tanks Blitz offers the same tactical and team-based gameplay as the original along with multiple tanks each with their own unique abilities. Players will get to experience all the tank combat action on their iOS device while doing battle online in 7 vs. 7 matches.

"With World of Tanks Blitz we're doing our best to give players a gaming experience that would rival anything they could find on a console," said Victor Kislyi, CEO of Wargaming. "We've always been committed to bringing World of Tanks to new platforms and we're excited to give players a chance to experience the game in a whole new way."